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| javeryh:
If there's one thing I've learned after building these things it's make it as simple as possible. My first cabinet has t-stiks which switch from 4-way to 8-way mode with a simple twist from the top of the panel. I can't count the times I've tried explaining this to people and at the end of the day everything is played in 8-way mode because they just don't care. How do you start? What is this button for? Which joystick am I using for this? Etc. If you are building it for yourself then make it as complicated as you want but if you are going to have people over to play simplicity is the way to go. My latest cabinet has one joystick (a U360 which switches on the fly), three "action" buttons and clearly labeled Start, Pause and Exit buttons - plus an instruction card and I STILL get questions from certain people who have obviously never been to an arcade. Keep it simple!! |
| genesim:
And you don't think that people are going to ask about the Ultra360 that has to be programmed on the fly?? I explain once, and there isn't a whole lot more to get. Never understood that. If it takes much more then that to explain, then they shouldn't be playing to begin with. Also, I don't care how you cut it, an 8 way seriously screws up a 4 way game. Donkey Kong at times can be completely unplayable. XXXXXXXXx Cheffo, Great post. I will post my pics when it is done, and I swear you can critique away. I am curious as to what alot of people will think of my frankelpanel design. |
| javeryh:
--- Quote from: genesim on February 10, 2008, 10:05:41 am ---And you don't think that people are going to ask about the Ultra360 that has to be programmed on the fly?? --- End quote --- I'm not sure what you mean. When you select a game, the correct map is loaded automatically. You can go from Galaga to Street Fighter to Q*bert to Pac-man and there's nothing for the user to do except select the game they want to play. It is impossible for it to be any more seamless. --- Quote from: genesim on February 10, 2008, 10:05:41 am ---I explain once, and there isn't a whole lot more to get. Never understood that. If it takes much more then that to explain, then they shouldn't be playing to begin with. --- End quote --- Well, I have young kids who have friends who have never been to an arcade and who have no frame of reference for how these things work - they still get stuck on the concept of having to put a quarter in or press the coin button. I guess the best tip would be to build with your audience in mind... |
| Knievel:
Wow, nice to tune in here and find people still giving props to my design. :) I spent a lot of time tweaking the placement of everything when I came up with it 3+ years ago and am still using it to this day. Jim here's a diagram that shows all my controls. Those extra buttons are dedicated mouse buttons... I run Mamewah on all my machines and the 4 buttons I hace on my admin panel are: LISTS EXIT EMU PAUSE |
| GAtekwriter:
Muchas Gracias, Knievel... I want to place a few admin buttons on the side of my cabinet (out of view) and I completely forgot that an EMU button would be useful to switch between arcade and Atari 2600 games (which I want to load for my son to play when he gets older). What are the LIST and EXIT buttons for, BTW? I haven't even started my investigation of front-ends yet, so apologize for asking a dumb question. Jim |
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