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| DaveMMR:
--- Quote from: Xiaou2 on December 29, 2007, 01:12:50 am --- Modules = Theft , More possible damages to each part , Module Loss , Not easy to transport all modules needed , Hard for others to understand swapping , Pain to re-construct the panels every time there is a different game to be played. Possible module cord / connector damages. Pain to make all those specialized connectors. --- End quote --- You didn't mention the downsides to the humongous panel. Specifically: hernia. ;D But methinks your contradicting yourself a bit. You say there are "compromises" but the reason for the joystick overload is because, you said, that you don't like to compromise. At what point do you draw the line and say "this is just a big mess of joysticks"? If you want the rotary joysticks, you can use them as regular 8-ways too. How many games need two trigger sticks per player that you'll be finding yourself playing enough to justify their existence. I know where you're coming from. I was "Mr. Two-Trackball" for the longest time until I took a step back and realized that no one is going to go out of their way to play Marble Madness with me. |
| Xiaou2:
Im not sure the weight... but I think it wont be that bad. Wheels might come into play if so heh Again.. . the Compromises have specific goals. Rotary sticks are not the best for other 8way games. Certain sticks are designed much better and perform better specific to certain games. I have to say... that the SNK sticks I have are much better 8ways than the crappy Happs optical rotarys (which are based off 'Supers' ).. so they have potential for such a replacement to the Comps. However, Im not so sure I really like them enough for frequent 8way use. One of my favorite Dual Trigger game is Assault. It uses digitals. However, there are games the need analog sticks too... Dual analog? Maybe not many. But if you have to put at least one analog on there... and 2 digitals... Might as well add the 2nd analog for the few games where its needed, Or, where 2 player tank games could be controlled with one player playing the digitals & the other using the analogs. And Dave, there are other Dual trackball games to play besides Marble Madness. One is called Rampart, and is a really fun game. There are many others: Dual Trackballs - Marble Madness, CABAL, Rampart, Atari Basketball -Football -Baseball and Soccer. Ataxx. Dunk shot, Tehkan World Cup, Arcade Classics, Blades of Steel, Boot Camp, Combat School, SDI, Gridiron Fight, Major League, Pound for Pound, Sonic the Hedgehog, Spiker, Street Football, and probably more that I have not found yet. |
| DaveMMR:
--- Quote --- And Dave, there are other Dual trackball games to play besides Marble Madness. One is called Rampart, and is a really fun game. --- End quote --- That's three trackballs actually. Same with Sonic the Hedgehog. ;) For those, having two trackballs is only slightly better than having one. And c'mon, you actually going to play Atari Football, Atari Baseball, Atari Soccer, or Atari Basketball for more than 2 minutes before you realize there's literally hundreds of better representations of these sports in MAME? Even if you played all of them, that's like 22 games out of a few thousand that benefit from multiple trackballs. Not remove the relics from 1979. Next, ask yourself: is the benefits of playing Ataxx or SDI worth the double trackballs? How about Gridiron Fight? By the time you really dissect it, there's less than 4 games that you'll be glad you had two trackballs for (not Rampart, you'll wish you had three). |
| Xiaou2:
In the past, I might say that 'no' I wouldnt be excited to play Atari Football. However, my friend got one in his classic arcade... and gave me a few free credits on it. I didnt think I would be impressed nor excited... but I was wrong. Using a trackball to Run was really fun. I was also a real workout.. cause the trackballs on the machine were like 5" diameter. I had really worked up a sweat, and had a great time :) So Yes, I will be playing such games. And for me.. its not just the quantity that matters. For example.. Robotron is ONE game... yet there is no way in hell Id do without being about to play it on my panel. And then there is the historical aspect, as well as just plain having something Different to play. The original 'Sprint' games may not compare to the Supersprint... however, they are still fun challenging games to play. As for SDI, I played a version of it on my SMS, and had great fun with it. I recall only testing it once in mame cause I didnt have a nice setup to play it at the time. Obviously, its much better than the SMS version, and I know I will have a good time playing it. Especially with 2 players at the same time. Rampart - while 3 may be more fun... 2 players is better than 1, or none. (and yes, I knew those machines had 3. I posted as 2 simply to say that they fit into the dual trackball category. As in '2 or more'. ) |
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