Main > Main Forum

My ideas for a 2 player control panel, stop me before I do something stupid.

Pages: << < (4/4)

TheManuel:

I agree with u_rebel_scum.  His comments stress the fact that you should use your own body as a guide.  Envision the height of the control panel and the placement of the stick and buttons and go from there.

surface tension:


--- Quote from: LeedsFan on December 10, 2007, 12:41:23 pm ---I also put a 7th button in the bottom left where my thumb can easily tap on one. Not many games use 7 buttons but I find it's buttons 4, 5 and 6 which get used the least. It's just how I like to set up certain games for a comfy feel.

--- End quote ---

Do many people do this? I see that it fits in with the Neo-Geo vibe and would definitely work well for a secondary fire/hyperspace/get-the----fudgesicle----outta-here button. Do you wire it up to be button 7 input and then configure it to your liking depending on which game you're playing? And button one is the one above?

As default, the Neo-Geo layout would place this as the primary button though, right?



TheManuel:

I am referring to this kind of layout:
     1  2  3
     4  5  6
  7
For NeoGeo games you would want button 7 to be your primary button.
What I did on my panel was wire it directly to button 2.  This way, when playing Mortal Kombat 3, I can use 1,3,4 and 6 for attcks, 5 for blocking and 7 for running which is a prettly similar layout to the original MK control panel, only that the block button is centered among all the attack buttons.
In addition, you also have the standard NeoGeo and CPS-1/2/3 layouts.
If you have a keyboard encoder with excessive inputs, then you can wire that button indvidually.


solderguy1:


--- Quote from: arzoo on December 11, 2007, 09:03:12 am ---You may want to hold off on purchasing the 49's and the GPWiz49 - Randy (GGG) has some new stuff brewing and (not too start any rumors  ;)) one possibility could be a new 49 with built-in rotary features!

--- End quote ---
Some of us can only wait so many months  >:D

hsstie:



"yeah the button layout is a little weird make sense to me but will probably be mofied to suit in the final product. Good point on the pinball buttons, they were a bit of an after thought and not well thought out it seams, I'll have to see if I have enough spare inputs to add to more. "

One thing i didn't realize at first around here is that you don't need two more inputs for the pinball buttons. You can wire more than one button to an input. Your pinball inputs won't cost you any inputs in your ipac/keywiz. Also this way you can have a dedicated 4 way joystick on your panel without using up any more inputs than just the plain 8 way.

 ;D
 



Pages: << < (4/4)

Go to full version