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CPWizard v2.63 Released
headkaze:
Thanks I'm sure there will be some people who find it useful.
Currently there is no way to have the menu display on the secondary screen. It has been a feature I wanted to implement thought, just a matter of finding time.
tyson171:
First of all, just wanted to say thanks for cpwizard headkaze!.....for the longest time i've always heard the phrase....what buttons do what?! I'm sure this is a very simple question, and I might have read it before, but I don't want to go back through all of the pages of data! Where does cpwizard grab the controls info for each game? Only reason is maybe I have a file that is out of date? For example, 1942 has the correct lables for controls, but Ultimate Mortal Kombat 3 however just says 123 456 for each button type, instead of run, punch, kick, ect! Also the same for some of my neo geo games which say abcd.....is there a file i can update or do I have a path wrong somewhere? I used cfgmagician to create most of my config files, not sure if this will help of not?
tyson171:
Still can't figure out why some controls don't show up like I said in my previous post, but even more importantly, can't figure out why hyperspin is doing the following?
I find the game I want to play and launch it with Hyperspin (no Hyperlaunch). Mame loads the game no problem. Say I want to view the button layout so I press my hotkey to launch CPWizard. While I am in there I may look at a marquee or finishing moves.
Everything is working fine, but then all of a sudden I can hear Hyperspin vids running in the background (attract mode) while I am in the CPWizard interface. Even after I finish viewing items in CPWizard, Hyperspin continues to run in the background while I am playing the game.
I saw someone have this exact same issue on the hyperspin boards (this is his actually reply), but never found an issue? Have you heard of anyone having this issue headkaze and ever finding a solution?
brad808:
--- Quote from: tyson171 on July 24, 2010, 10:31:13 pm ---Still can't figure out why some controls don't show up like I said in my previous post, but even more importantly, can't figure out why hyperspin is doing the following?
I find the game I want to play and launch it with Hyperspin (no Hyperlaunch). Mame loads the game no problem. Say I want to view the button layout so I press my hotkey to launch CPWizard. While I am in there I may look at a marquee or finishing moves.
Everything is working fine, but then all of a sudden I can hear Hyperspin vids running in the background (attract mode) while I am in the CPWizard interface. Even after I finish viewing items in CPWizard, Hyperspin continues to run in the background while I am playing the game.
I saw someone have this exact same issue on the hyperspin boards (this is his actually reply), but never found an issue? Have you heard of anyone having this issue headkaze and ever finding a solution?
--- End quote ---
I'm having this same problem is there a solution?
Thanks
shateredsoul:
I hear that the next hyperspin might have a way to integrate cpwizard.. so maybe they'll help address this issue.
But, if you guys are interested, I found a script that displays the controls righter after you pick the games, it shows the controls for about 2 seconds then launches the game. I can share that script if there is any interest. It doesn't fix the issues of accessing the menu in game, but it shows you the controls at the beginning which will hopefully negate the need to have to look them up again...
Anywho, there is one issue with this script.
When you choose the game, It launches the control panel layout and shows you the controls, then it goes back to the hyperspin wheel, then it launches the game
I'm not sure why it goes back to the wheel then launches the game, I want it to launch the game without returning to the wheel. I haven't been able to figure this out, I wonder if it's an issue with windows 7?