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CPWizard v2.63 Released
headkaze:
--- Quote from: arzoo on October 19, 2009, 09:34:00 am ---Very nice! :cheers:
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I don't know where you find beta testers arzoo! I'm taking it out of beta because people don't seem to want to download beta's which means I don't have anyone reporting problems. Anyway I did do quite a bit of testing myself so it should be okay.
Fyrecrypts:
--- Quote from: headkaze on October 20, 2009, 04:44:11 am ---
--- Quote from: arzoo on October 19, 2009, 09:34:00 am ---Very nice! :cheers:
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I don't know where you find beta testers arzoo! I'm taking it out of beta because people don't seem to want to download beta's which means I don't have anyone reporting problems. Anyway I did do quite a bit of testing myself so it should be okay.
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No kidding, I think I have to take GHOST out of alpha just to get some more info on it. Well, when I have the time to start developing again. Great update!
garwil:
Headkaze,
My PC's been offline for a while but I'm back up and running again! Where can I download the beta?
The new features sound awesome, am I sensing a little bit of preliminary support for a possibly-in-the-works controls.dat for consoles? ;)
I really wanna get my version of controls.dat ready for release soon, and then hopefully move on to the afore-mentioned project!
;D
arzoo:
--- Quote from: headkaze on October 20, 2009, 04:44:11 am ---I don't know where you find beta testers arzoo! I'm taking it out of beta because people don't seem to want to download beta's which means I don't have anyone reporting problems. Anyway I did do quite a bit of testing myself so it should be okay.
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I think users fall into three categories - set and forget, constant tweakers, and new users. It's the tweaker guys who end up being the best beta testers. But I think most users fall into the first group and unless there's a new feature they really want they don't upgrade.
headkaze:
--- Quote from: garwil on October 22, 2009, 07:11:59 pm ---The new features sound awesome, am I sensing a little bit of preliminary support for a possibly-in-the-works controls.dat for consoles? ;)
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CPWizard has supported this for a while now via label files. They are just simple ini files with label=value. You can set up an entry in the ini file and place whatever labels you like. The main problem is that some emulators don't like being minimized but you can always show CPW before launching the game. I really don't have the time to go through all the different emulators and test which ones work and don't work. If someone wants to spend the time creating emu profiles and label files I'm happy to add them to the official CPW dist.
--- Quote from: arzoo on October 23, 2009, 08:53:48 am ---I think users fall into three categories - set and forget, constant tweakers, and new users. It's the tweaker guys who end up being the best beta testers. But I think most users fall into the first group and unless there's a new feature they really want they don't upgrade.
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I was probably been a little too impatient, but it's funny because more often than not no reply means "no bugs found". If there's a problem there's more chance of someone posting than if it's running fine lol. I think I should make a video and post it on YouTube or something because the Sub Screen feature looks pretty sweet running on a secondary monitor.