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CPWizard v2.63 Released

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loadman:


--- Quote from: Gatsu on January 02, 2009, 01:56:53 am ---ah okie dokie. thanks for the explanation.

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And it's author is a super kewl dude  :jerry

sWampy:


--- Quote from: Dazz on January 01, 2009, 03:28:48 pm ---
--- Quote from: headkaze on January 01, 2009, 05:25:51 am ---Version 2.02 Released

- Added HiToText Support (Thanks to Fyrecrypts, NOP & HiToText Team)

Dazz: I started off this attached layout for another member on this forum. It has smaller buttons so you can fit the whole CP in. The only problem is getting the labels lined up. I was looking at adding rotated text but I realised it would be more difficult than I first thought to do that. Let me know how you go anyway.

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Thanks HK!  This has helped me out a lot and gave me a good start to what I want to accomplish.  So far I am getting everything setup and it looks nice.

Is there a way to have multiples of the same labels with some being linked to images and others not?  I was hoping that this is how groups work, but I guess not...   I guess I could just not link some buttons, but another grouping I do need to link because I am using small buttons.

The image below shows how I have my buttons linked with each other....  1's are all Player 1 button 1, 2's are all Player 1 button 2.  If I create a Label and link the buttons to the label it I get the arrows as expected.  For the upper buttons (group 5) I would like the assignment to appear close to those buttons, so they will need to be linked to their respective button, but I don't want them attached to the other group (Group 1) labels that will have the same assignment. 

I was hoping that you could assign buttons and images to groups and only those labels attached to that group would link up.  I guess my real question here is...  How exactly do Label Groups work? 

Is what I am trying to do even possible?  Or how would you suggest about doing this?

Thanks for the excellent application and putting up with my stupidity when trying to set this up!



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I have this exact problem, can't figure out how to deal with duplicate buttons one and two on my 8-way/4-2way/spinner/trackball.

headkaze:

Okay guys v2.04 is released with support for multiple Label Links using the same input code. Please let me know if it works okay  :cheers:

Dazz:


--- Quote from: headkaze on January 03, 2009, 07:07:51 am ---Okay guys v2.04 is released with support for multiple Label Links using the same input code. Please let me know if it works okay  :cheers:

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Seriously?  Downloading right now!  You're awesome HK!

Seems to work well.  Thank you.

One more small issue... Can TAB not be a mapped input?  I'm trying to map the Show key to TAB, but it only moves between the selection boxes instead of accepting the TAB for the binding.

Ok, more thing... what type of input would I use for a Spinner?  I tried JOYSTICK_1_XAXIS_RIGHT_SWITCH, but it is alpha out when I select a spinner type game.

Popcorrin:

I have been playing around with cpwizard and I like that you can display the proper colored buttons.  I was wondering if this might be expanded to joysticks and trackballs since that information is in colors.ini?

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