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Project Arcade's control panel question
Xam:
--- Quote from: smurf on November 29, 2007, 05:54:12 pm ---Thanks for the great ideas, you guys. :)
GAtekwriter, I think I read somewhere that the 360 is great for 8-way but 4-way still has the dead zone problem when you hit diaganols. Have you experienced any problems with games like Pacman and Donkey Kong?
Xam, that is a great idea but doesn't having the buttons on the left feel unnatural?
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Probably a bit unnatural for most people. I always played the games with my arms crossed (left over right) to play comfortably in the arcade, so it worked out for me. You could always map player 2 buttons for your 4 way games...but the spacing is a bit far that way.
Xam
javeryh:
--- Quote from: smurf on November 29, 2007, 05:54:12 pm ---Thanks for the great ideas, you guys. :)
GAtekwriter, I think I read somewhere that the 360 is great for 8-way but 4-way still has the dead zone problem when you hit diaganols. Have you experienced any problems with games like Pacman and Donkey Kong?
Xam, that is a great idea but doesn't having the buttons on the left feel unnatural?
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I haven't had a single issue with "dead zones" using my U360. Each "tile" on each "map" is tied to a specific action so there are no dead zones by design. You can configure the joystick to act any way you want... down could be up! right could be up-left! it's up to you!
smurf:
--- Quote from: javeryh on November 29, 2007, 06:51:08 pm ---I haven't had a single issue with "dead zones" using my U360. Each "tile" on each "map" is tied to a specific action so there are no dead zones by design. You can configure the joystick to act any way you want... down could be up! right could be up-left! it's up to you!
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That's great to hear. My only concern is that I'll accidentally hit the diagonals when trying to go from right to up. Does anyone have any other ideas on what I could do when it comes to joysticks? If I have to I'll just have the buttons on the left and 4-way on the right with an 8-way on the left of the buttons like Xam has.
bfauska:
--- Quote from: smurf on November 29, 2007, 10:52:56 pm ---That's great to hear. My only concern is that I'll accidentally hit the diagonals when trying to go from right to up.
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I don't think you're quite grasping the way the u360 works, but I also don't think it's been super clearly explained in this thread yet.
The U360 is set up so that with software you can have any position on the motion of the stick send any directional signal to the computer you want. When it is set up for 4 way games there is no way to send a diagonal signal to the games, it behaves (in the software) as if it had a restrictor on it. Here is the section of the Ultimarc website that discuses the mapping set-up of the stick.
With the U360 on the panel you won't need any stick in the 4-way location so you don't have to worry about reaching the buttons with your left hand.
smurf:
Okay, I understand now. Thanks for explaining that clearer. One last question though, do you have to set up a map for every game or does mame take over?