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| Mapping zincs inputs to joypad? |
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| Popcorrin:
I haven't used zinc in awhile but I was getting around to getting it set up on my new cab which uses gpwiz49s for the control interfaces and hence the controls are seen as gamepads in windows. I want to map my controls in zinc to reflect this but I can't figure out how to do it globally. I know how to do it on a game by game basis using zincgui but I would like to do them all at once if possible. It seems like I did this before but I can't remember how. I know HowardCasto has a program that remaps the controls for zinc but it doesn't work when using gamepads. Thanks |
| Warborg:
I ran into the exact same thing using an Ultrastik... And unfortunately I ended up having to just edit each games config manually... :badmood: |
| metahacker:
there is a zinc controller plugin from a guy named winter blast. i'm using the version of zinc packaged for use with gameex... that gets downloaded in the set up utility in the 'download emulators' tool. it has a ZincFE.exe wrapper, and winterblast's plugin. im using U360s. zinc works beautifully with them, in all games i have played. i tried setting this up (in the past) manually and i was having problems with the non-fighter type games not working properly ... im not sure if its the ZincFE or (probably this...) a newer version of the Winterblast plugin ... but now, "it just works." so yeah... you can just use this plugin afaik. |
| metahacker:
i think u possibly want this (front end) .. i use this to invoke the controller button set up http://www.aldostools.com/ ( or just go straight here --> http://avargas.tripod.com/index2.html ) and u def want the winterblast controller plugin... v1.6 which i think u can get from here http://www.emuunlim.com/cgi-bin/wwwthreads/showpost.pl?Board=retrogen&Number=79942&page=1&view=expanded&mode=threaded&sb=6#Post79942 |
| Zebidee:
Go to this thread http://forum.arcadecontrols.com/index.php?topic=73330.msg761096#msg761096 Download this file (it includes winterblast's 1.6 plugin). http://forum.arcadecontrols.com/index.php?action=dlattach;topic=73330.0;attach=89446 It includes controller ini files to map Zinc joystick buttons o keyboard codes (for mame cabs). You can easily edit the ini files in the /zinc/ini directory to reflect gamepad buttons rather than mame cab keyboard codes. You still have to do it on a game-by-game basis though, as Zinc uses different buttons for different games. |
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