The help was fantastic, THANK YOU! I've got the correct LEDs lit for all systems (I still want to go through and check all the MAME games, but I know how to fix them if they're not working right, now.
)
I'm having a new issue though.
It seems about half the time, the first game I launch in a given emulator (I've had this happen with Nestopia and Fusion so far), the FE control lights don't turn off, the animation doesn't play, and the emulator's controls never light up. It basically just stays on Hyperspin's control scheme.
I turned off verbose logging and such, and when I exit, I get some variation on these lines of errors from LEDBlinky:
[12/22/2013 17:56:47] Timeout waiting for Primary Instance Handle.
[12/22/2013 17:56:47] Event Dropped [7~Nintendo Entertainment System].
[12/22/2013 17:56:49] Timeout waiting for Primary Instance Handle.
[12/22/2013 17:56:49] Event Dropped [9~1942 (Japan, USA)].
[12/22/2013 17:56:49] Timeout waiting for Primary Instance Handle.
[12/22/2013 17:56:49] Event Dropped [9~Addams Family, The (USA)].
[12/22/2013 17:56:50] Timeout waiting for Primary Instance Handle.
[12/22/2013 17:56:50] Event Dropped [9~After Burner (USA) (Unl)].
[12/22/2013 17:56:52] Timeout waiting for Primary Instance Handle.
[12/22/2013 17:56:52] Event Dropped [3~After Burner (USA) (Unl)~Nintendo Entertainment System].
If I back out of the emulator, back to Hyperspin, and then launch the game again, it lights the controls correctly. It's like the system isn't passing the info to LEDBlinky fast enough?