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LEDBlinky - Arcade LED Control software and Animation Editor - v8.2

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headkaze:
Arzoo: Thanks mate :)

iano: I have released a new version of the plugin so it will output names for all entries in the DevicePort-Input.ini file. So you can download that and it will generate a new file when you exit the config or just put in some dummy names in there.

Eg.

--- Code: ---Port17=Trackball1,S,MOUSECODE_1_UP
Port18=Trackball2,S,MOUSECODE_1_RIGHT
Port19=Trackball3,S,MOUSECODE_1_DOWN
Port20=Trackball4,S,MOUSECODE_1_LEFT
--- End code ---

Now we just need arzoo to check out the errors :)

arzoo:

--- Quote from: headkaze on January 22, 2008, 10:26:31 am ---Now we just need arzoo to check out the errors :)

--- End quote ---

If you provide the port labels for all the ports, do you still get the error?

headkaze:

--- Quote from: arzoo on January 22, 2008, 10:33:06 am ---
--- Quote from: headkaze on January 22, 2008, 10:26:31 am ---Now we just need arzoo to check out the errors :)

--- End quote ---

If you provide the port labels for all the ports, do you still get the error?

--- End quote ---

It's not the port labels causing it because it doesn't crash on my dev machine when I use a DevicePort-Input.ini generated by my plugin. I have the PACDrive here to test and it works fine.

Okay I just booted up my cab and it's not crashing for me anymore on there either :) So iano you might want to try the new DevicePort-Input.ini and download the latest Animation Editor from this thread.

Cool, now I can make some custom animations for my cab :)

iano:
Big thank you Guys ! Everything seems to be working great now !

 :)

headkaze:
A few suggestions Arzoo for your LEDBlinky Animation Editor (if you don't mind) when you click an led the color sliders don't adjust to the color of the selected led. So when you go to change the color it will start at white. Also, for every frame intensity is set, even if the values are the same between two frames. The intensity command is quite bandwidth expensive.  Perhaps add a button called "Optimize" which will got through and remove commands that repeat between frames (or even better would be to calculate that "on the fly"). Also I noticed it changes commands that are sent to id 0 (all) into individual commands for each id 1 and 2. Not sure why it would do that (again if the state/intensity of led's for id 1 and 2 are the same you could have it send it to id 0). It also seemed to remove the PacDrive commands because I didn't have it plugged in. I'm not sure why the display is so slow as your only drawing a few ellipses with some text. GDI+ should be fast enough to draw the frames in realtime. Finally I like the new animation control buttons but it would make sense to also add a |> play button that turns into || pause when it's playing. Thanks!

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