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LEDBlinky - Arcade LED Control software and Animation Editor - v8.2

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Kayden:
Mmmmk.  After farting around and trying a few games, two that didn't work were Splatter House and Ultimate MK3.

DaveMMR:

--- Quote from: Kayden on April 08, 2009, 10:14:42 pm ---Mmmmk.  After farting around and trying a few games, two that didn't work were Splatter House and Ultimate MK3.

--- End quote ---

I checked my controls.ini and "splatter" (Splatterhouse) wasn't listed.  I couldn't find "umk3" either (note: I may be looking at older version of file).  What I've noticed, as Arzoo pointed out, is that anything not in controls.ini will not light the controls, even if they are colors.ini (especially the Neo-Geo roms - since I remember going through pretty much every Neo-Geo panel in Headkaze's color.ini generator program).   Even if an unintended bug, I kind of like that it's "all or nothing" since I'm more inclined to find the problem and fix it rather than just shrug it off.

For Neo-Geo games, I've been manually editing the XML file with a quick copy and paste editing the rom and actual name only (A, B, C, D is fine since most of those games are quite good at explaining what those buttons do).  Controls.ini only lists the "bios rom" (Neogeo) instead of the individual games (while LEDblinky calls up the actual name - same goes for clones and bootlegs). 

Kayden:
My controls light up just fine, but don't actually get announced. 
Tis not a big deal, I just thought I was doing something wrong.

I just wish there was a way I could fix the overscan.  =\  I tried using PowerStrip, but changing the position and size would through off the V and H holds.  Then I'd adjust those and the monitor would squeal horribly... instead of just the moderate squealing it does normally.   :hissy:

Using soft15khz minimizes squeal and actually performs better, the monitor works as soon as windows loads instead of when powerstrip loads.

I'm tired and go off on tangents easily, I guess this means it's bed time.

DaveMMR:

--- Quote from: Kayden on April 08, 2009, 10:55:37 pm ---My controls light up just fine, but don't actually get announced. 

--- End quote ---

Darn - then I'm doing something seriously wrong.   :burgerking:  Unless it's a Hyperspin thing.

arzoo:

--- Quote from: DaveMMR on April 08, 2009, 11:11:55 pm ---
--- Quote from: Kayden on April 08, 2009, 10:55:37 pm ---My controls light up just fine, but don't actually get announced. 

--- End quote ---

Darn - then I'm doing something seriously wrong.   :burgerking:  Unless it's a Hyperspin thing.

--- End quote ---

It does seem like you may have something configured wrong - If LEDBlinky doesn't find a game in the controls.ini it will look in the mame.xml file. So those games (like neogeo) should light up correctly - they just won't speak the button actions.

Unfortunately the debug file you sent me a few days ago seems to be corrupted - it only contains a few dozen log entries from the end of the file. So I can't really tell what's going on. If you want, turn on the debug/verbose option again, play some games that don't light up and email me the debug.zip file again.

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