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Author Topic: Kasco - Ninja Gun  (Read 49598 times)

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Kevin Mullins

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Kasco - Ninja Gun
« on: November 11, 2007, 06:15:58 pm »
Any of you guys have or know of an old EM game by Kasco called Ninja Gun that is being parted out?

I need a gun assembly....... the whole dang thing.
Not a technician . . . . just a DIY'er.

Xiaou2

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Re: Kasco - Ninja Gun
« Reply #1 on: November 14, 2007, 01:05:03 pm »
 I was lucky enough to get my paws on a Ninja Gun.   However,  Im certainly not
parting it out.

 You may have some better luck on the arcade collector news groups.
The collector scene is pretty tight knit.    But, sometimes they are
very slow to get back to you... so being patient is key.

 Knowing a well connected collector can be a godsend...   as sometimes
they start telling others what someone is looking for,  and sooner than
later,  a guy recalls who has one,  where it is,  and finally..  how much
it will cost ya.

 Btw - show us a few pics.   Im curious to the condition she is in,
and also, to see any differences.

 Mine blew something recently I think - as its not functioning correctly :(
When I get a new job, maybe I can finally have a tech go over it.

 
 To all:   These pics cant do the game justice.   Camera cant capture the
3d art depth, nor the black-light grow.
« Last Edit: November 14, 2007, 01:27:06 pm by Xiaou2 »

Kevin Mullins

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Re: Kasco - Ninja Gun
« Reply #2 on: November 14, 2007, 01:42:12 pm »
Wow !!

You actually shocked me when I saw that someone had not only responded, but the fact that you also had a Ninja Gun machine.
Yours appears to be in very good shape.

That's the first good picture I have seen of the actual gun assembly.
Would it be possible to get a couple more?
Also of the contact plate assembly underneath maybe?

I haven't cleaned mine up yet since I picked it up. It also has a couple yellow spray painted spots where the old operator was marking his stuff in a combined warehouse that I need to get off. (no idea why he thought that was a good idea)
But otherwise it's in pretty good shape with few dings from moving it around. I'll take a couple pics if I get it wiped down at least.

I have posted on a couple collectors groups about this one and have had a few nibbles at some information, but nothing substantial yet. Just not a whole lot out there about these.
Not a technician . . . . just a DIY'er.

Xiaou2

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Re: Kasco - Ninja Gun
« Reply #3 on: November 14, 2007, 04:03:06 pm »

 When I was maybe 7yrs old,  I played the game at a  Local  amusement park. 
I LOVED the game!  :)    and had fond memories of it ever since.   Sadly, the
park shut down.

 Years later... I saw a Ninja Gun machine for sale locally!    Sadly,  at the time
I didnt have the money.   I was also suspect of the seller - for not having a
machine that fully worked.   The people that were there, wouldnt let me test it,
which told me that it hadnt been fixed at the time of sale.

 I kicked myself for not getting it anyways.


 Then I saw another one on ebay.   It went well above my range.   It was in perfect
condition...  but interesting, the gun was shaped like a Cross bow!   Id never seen it
like that before.

 And finally,  there was one that popped up within the last few years,  and I couldnt
resist, and  Pulled the trigger!  ;)     

 
 I never would have thought to have seen the machine more than once in a lifetime.

 Yet, its unlike any other Gun game of a similar nature.   Especially cool, is the addition
of Holographic lit up ninjas that fly across the screen - by using the 2way mirror.

 
 I will try to snap some more pics for you.   It would be a shame to kill such a great
machine for lack of a gun.

 One thing...  are you absolutly sure that the Op does not have the gun still?   Maybe
it just got misplaced?


   I was having a hard time getting mine calibrated.   Then I realized it was shorting
out..  and soon,  it stopped doing the entire timed  Ninja  sequence.      That was a
mere 2 weeks after I got it.   Well,  at least its in amazing condition,  and that a
few games out of it before it crapped out.

     

Kevin Mullins

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Re: Kasco - Ninja Gun
« Reply #4 on: November 14, 2007, 10:06:51 pm »
Cool story behind your find on your machine.
For me, I've just always loved the EM type stuff and had never seen this game before so I was immediately interested in it...... just because. Well, I was working with a local fella that had this one sitting in a warehouse he was clearing out, non-the-less I ended up with it for the hefty price of loading it in my truck;D
Of course I already figured the gun would be a challenge to find, but the rest of the game was in good enough shape to make it worth searching for. And all the cooler once I do find one.

I like the way they incorporated the flying ninjas and the jumping ninjas along the bottom. Very ingenius use of lights and mirrors.
And of course the 3D cardboard cutout scene does indeed look cool when actully looking through the glass/reflection.

It has crossed my mind to see if the old operator that originally had this machine might have the gun laying around somewhere. But he's not the one I actually got it from, but I do know who had it before him. (the one that did the yellow spray paint markings) I'm hoping to make a visit to his shop sometime soon. Of course it's so piled up it will be like looking for a needle in a haystack type affair.

Bummer that yours quit on you so soon after getting it. From what I've looked at on this one, they're not very complicated as far as circuitry goes, so that's a plus. Simple logic type chips and such.

Did yours make any other sounds other than the gunshot?

Does the label above the coin slot and coin return on yours say it came from North American Amusement? If so, what the serial number?

A couple quick pics of mine as the sun was setting, so they're not all that great.
(still needs a deep cleaning too)
« Last Edit: November 14, 2007, 10:11:36 pm by Kevin Mullins »
Not a technician . . . . just a DIY'er.

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Re: Kasco - Ninja Gun
« Reply #5 on: November 14, 2007, 10:54:20 pm »
Came across this flyer pic awhile back..... sorry it's so small, but I haven't found a full size copy of it yet. (I think it was an ebay item in Japan or something when I found it)

Not a technician . . . . just a DIY'er.

Xiaou2

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Re: Kasco - Ninja Gun
« Reply #6 on: November 15, 2007, 03:05:59 am »
I Have more detailed pics.   Contact me.   I sent you a PM.

  Heres a few to chew on...

« Last Edit: November 15, 2007, 03:07:47 am by Xiaou2 »

Xiaou2

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Re: Kasco - Ninja Gun
« Reply #7 on: November 15, 2007, 03:17:12 am »
Ngun Tracer:

 A springy reader thats like a record needle that crosses over the
traces of the encoder board.     On this pic,  the encoder was removed,
so you see the bare mount plate.

PCB mnt:

 Here you can see the trace PCB mounted

Encoder front / back
 
  Notice the dark areas.   Thats from the frictional wear and dirt of
the reader head.   It makes it easy to see where the limits of the reader is,
by looking at the dark shape.

 There are a few jumpers on the rear that pass thru to the top,  so Ive
scanned both sides.

Rifle1

   Ive included a scan from the manual of the gun assy.

Night

   Its hard to really capture,  as the camera cant catch it correctly.. however,
with a little photoshop tweak - that is close to how typical night sceen looks

Sunrise

  Near the end of the game,  a red light pops on,  simulating dawn.  Its
quite cool.   Again, hard to capture.. and had to tweak with photoshop to
get the approximate effect.    Both are so much better looking in person.

Cab

 Shows the gun a little more clearly from the top.   I have more close up pics as well.



 The same label as yours,  serial was stamped odd tho.   The first letter was both
a R and a K on top of each other - but the K seemed more dominant.   

 K33 18 6


 As for sounds... I have it apart so cant tell.   But from memory,  there are a few
that I recall.   The "Pfff"  when you fire.   The  "ARRRR"  when a Ninja is hit.   
A 'Teek Teek"  when you hit a 'Holographic Ninja'.      Maybe the arr is only when
the ninjas climbing the wall falls.   cant recall clearly.     

 If a ninja is hit,  a 'Flasher'  located in between the artwork will flash very brightly like a strobe.  Very cool effect.

   
« Last Edit: November 15, 2007, 03:23:37 am by Xiaou2 »

Xiaou2

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Re: Kasco - Ninja Gun
« Reply #8 on: November 15, 2007, 03:42:02 am »
more pics

 Close up of the Bottom of the Gun assy.

 Close up of Artwork unlit

 Closeup  of Sunset lit

 Closeup  Of Top of Gun pivot

 Artwork Artificially lit by me holding a white light over it,
so one can see it a little more clearly.   Again,  not true to
how it looks in-game.  Just to show the look, without being too
dark - as camera cant capture details well in low light.

Virgil Tracy

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Re: Kasco - Ninja Gun
« Reply #9 on: November 15, 2007, 04:54:52 am »
I have two Kasco machines but no Ninja gun, I have an air fighter and Fly Duck. The gun set up looks the same as a flying duck, so maybe widen your search for Kasco parts to include others.

Kevin Mullins

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Re: Kasco - Ninja Gun
« Reply #10 on: November 15, 2007, 01:06:51 pm »
Fantastic information.....
I'll definitly have to browse around and look at other Kasco machines now and see if they have other shooters like the flying duck one.

The pictures are awesome, you have no idea how much help that is. Kinda hard to go looking for something if ya have no idea what it looks like.  ;D
And if al else fails, there still may be a possibility of reproducing something that will work from other bits and pieces.
The piece you are calling the "encoder" I actually do have. It's the only piece that was left in the machine. (found it in the bottom)

The serial number on mine positively starts with a K  ..... K33125

The only sounds I've been able to bring up so far is the gunshot if I fart around with the wiring that is supposed to go to the gun. Of course not being able to actully shoot anything probably keeps me from hearing or seeing much else happen. (duh)
I was just curious if it was suppose to have any kind of sound effect type "tune" or anything in the background. Obviously there doesn't seem to be any kind of true sound board with roms or anything of that sort, so I figured it might have some simple "dinking and doinking" in the background.
Not a technician . . . . just a DIY'er.

Virgil Tracy

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Re: Kasco - Ninja Gun
« Reply #11 on: November 15, 2007, 03:06:45 pm »
The flying duck has an eight track in it for back ground noises but sadly I dont have the cart for it.

Kevin Mullins

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Re: Kasco - Ninja Gun
« Reply #12 on: November 15, 2007, 03:30:21 pm »
Is your Flying Ducks similar to the Chcago Coin version?
http://www.arcadeflyers.com/?page=flyer&db=arcadedb&id=664&image=1
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Virgil Tracy

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Re: Kasco - Ninja Gun
« Reply #13 on: November 16, 2007, 01:18:58 am »
Nearly the same machine, I know there is an 8 track in the pipeline for it.

Kevin Mullins

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Re: Kasco - Ninja Gun
« Reply #14 on: November 16, 2007, 09:59:22 am »
I saw this the other day, is this the "pipeline" you were refering to for the 8-track?
http://arcadearchive.com/em/sound/index.htm
They have one listed for the Chicago Coin Version coming soon.
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Virgil Tracy

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Re: Kasco - Ninja Gun
« Reply #15 on: November 16, 2007, 04:15:13 pm »
Yes thats the one, it has been coming soon for a long time, but I will wait.

Kevin Mullins

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Re: Kasco - Ninja Gun
« Reply #16 on: November 17, 2007, 12:30:04 pm »
For those that may be interested I came across a site that has a pretty cool collection of EM type game flyers of all sorts...... EM Flyers

Their home page: http://www.stubbens.se/
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Re: Kasco - Ninja Gun
« Reply #17 on: November 23, 2007, 05:31:29 pm »
I need an opinion from you guys.....

How do you think the look and gameplay of this Ninja Gun would be with a pistol type gun instead of the rifle?

I found a guy that has one and the guts of the assembly seem to match perfectly.... just that it has a pistol instead of a rifle.
He's in Canada, so I can't "try" it out or anything.
Not a technician . . . . just a DIY'er.

Virgil Tracy

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Re: Kasco - Ninja Gun
« Reply #18 on: November 23, 2007, 05:53:29 pm »
I think it would look fine.

Xiaou2

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Re: Kasco - Ninja Gun
« Reply #19 on: November 23, 2007, 07:06:56 pm »
Nice score.

  The pistol is almost the same as the Rifle,  and probably could be modified to
be shaped more like a rifle.

 The game might be a little easier with the lighter and shorter gun.   However,
I think it will work ok,  and should look ok too.


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Re: Kasco - Ninja Gun
« Reply #20 on: November 23, 2007, 07:42:18 pm »
Hey Xiaou2 -

I could use two measurements just to be certain if this will work if you don't mind?

One from the bottom of the metal base (not the cabinet) to the center of the pivot bolt.
And one from the bottom of the metal base to the top of the gun.

From the measurements he has sent me and the best "guesstamates" I could measure on my cab, it seems like it will fit great and be totally functional. I just kinda want to be as sure as possible before I jump to buy it. See pic.

He's asking $100 plus $30 shipping.
Which considering I don't have a gun at all and have had NO luck with finding another..... might still be the way to go.
I haven't made it to the old operators warehouse yet to poke around and see if it may be floating around there. So I may at least try and do that first.
Not a technician . . . . just a DIY'er.

Xiaou2

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Re: Kasco - Ninja Gun
« Reply #21 on: November 24, 2007, 12:11:55 pm »
Give me a day or so, and Ill grab them for you.

Kevin Mullins

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Re: Kasco - Ninja Gun
« Reply #22 on: November 24, 2007, 12:19:24 pm »
Cool.... I'm in no hurry and I really appreciate the help.   :cheers:
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Re: Kasco - Ninja Gun
« Reply #23 on: January 06, 2008, 07:17:23 pm »
Top  10" & 3/16
Bot     3" & 3/16

Kevin Mullins

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Re: Kasco - Ninja Gun
« Reply #24 on: January 06, 2008, 08:01:19 pm »
Thanks..... those measurements are very close to what he sent me on the pistol, so I'm pretty certain now I can make it work.
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Xiaou2

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Re: Kasco - Ninja Gun
« Reply #25 on: January 07, 2008, 12:06:25 am »
Opps.  I just realized something.

 The bot measurement was from the middle of the bolt up to the top of the bottom of
the control panel. (not the bottom of the metal base, as I was not about to remove it)

 Meaning, I didnt take into account the CP thickness.

 CP thickness is 3/4"


Kevin Mullins

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Re: Kasco - Ninja Gun
« Reply #26 on: January 07, 2008, 01:20:55 am »
So that bottom measurement is about 3 15/16" then ?
(darn near 4")

The other fella measured the pistol model to be right at 3".  (?)
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Xiaou2

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Re: Kasco - Ninja Gun
« Reply #27 on: January 07, 2008, 04:46:44 am »
Kev,  I have a strong suspition he measured it wrong.   The details on the assembly look
identical, and I seriously doubt there would be another revision with different specs (costs).

 My guess is that he measured it when it was mounted on the CP... or messed
something else up.

 Send this to him to Remeasure against.

 (extra measurements for future references.  I went 'measure happy' )


 BTW - its easy to measure poorly because the thing pivots.   If he measured the
shaft when it was slighly off-center,  it would read different.

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Re: Kasco - Ninja Gun
« Reply #28 on: January 07, 2008, 07:41:10 pm »
Dang.... that's a hella detailed measurement diagram.
"measure happy"  :cheers:

Yeah, In the back of my mind I'm thinking it oughta be the same exact mount system. Just the logical thing to do from a manufacturing standpoint.
The only slight difference maybe being in the overall height measuring from the control panel surface up, because the gun itself is designed different. (not enough to really effect gameplay though)







Not a technician . . . . just a DIY'er.

Xiaou2

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Re: Kasco - Ninja Gun
« Reply #29 on: January 09, 2008, 05:05:32 am »

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Re: Kasco - Ninja Gun
« Reply #30 on: February 03, 2008, 04:41:03 am »
Xiaou2, do you have the owner's manual for this game? If so, could you please make some scans of it for me? I just bought a Ninja Gun game locally and I need all the information I can get about the schematics for this game.
It seems the motors may need replacing or oiling maybe. The wall-climbing ninjas and the ones running in the background don't move as they should. It's as if the motors are trying to move (they do move slowly) but they don't have enough power to go at the proper speed.
The "holographic" ninjas also don't light up properly. Could it be I need to replace some bulbs? I checked them visually and none seem to be burnt out. I don't see any blown fuses either. Also when I shoot a wall-climbing ninja, I don't hear any voice effect. Only a "buzz" indicating a hit. Are you sure on your game the ninja says something?
Also, could you post some pics of the coin-mechs in your game? Mine looks original but doesn't seem to be a proper fit, as the quarters don't drop into the slot properly. I'm just wondering if a part is missing on the coin-mech on mine. Any help is greatly appreciated.  :notworthy:

And did anyone here put that Ninja Gun video on youtube? Nice!  :cheers:

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Re: Kasco - Ninja Gun
« Reply #31 on: February 03, 2008, 11:31:53 am »
http://www.xiaou2.homestead.com/ngun.7z

 I had to buy my manual from ebay.  It was a lucky find at that.  Seems to be complete,
but am not sure.

 Paypal donation to get mine fixed would be greatly appreciated.  Id also post a
full correct vid on youtube once its fixed. 

 The video on youtube, does not have the black nor red light,  is missing 3 ninjas,
and has no shooting action, nor any sounds.


 xiaou2@hotmail.com  is my paypal.  thx


 The sound effect is not an actual voice.  Its just a sound effect.

« Last Edit: February 03, 2008, 12:37:05 pm by Xiaou2 »

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Re: Kasco - Ninja Gun
« Reply #32 on: February 03, 2008, 12:43:20 pm »
 Btw - Here are the lights:

 I replaced my bottom non-working Blacklight with a slightly larger one.

 My machine does not seem to have a Blue light as seen in this other machine.
I think that its either an original blacklight.. or,  it was an attract mode light
for when the game was Idle.   If anyone has any info on this Id be interested to hear it.

 The Top mounted tube blacklight looks factory... as the brackets are the same metal
as the other parts.  A goldish color metal thats probably zinc coated.

 Ive not took the red light out to inspect it.  I suspect its a white light that is painted
red.  not sure.


(Just for reference,  the Serial on the machine with the Blue light was  K33 19 5 )


 The machine with the blue light also had an Odd backdrop.  Though, out of a few
people that Ive talked to, nobody has had a machine with this installed.   
 It also wouldnt seem to make sense cause it would look odd when the red light
comes on I believe.    But, for reference, heres the odd backdrop pic.   If anyone
has this on their machine,  post a reply.

« Last Edit: February 03, 2008, 01:02:33 pm by Xiaou2 »

ninjagun

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Re: Kasco - Ninja Gun
« Reply #33 on: February 03, 2008, 06:44:14 pm »
Thanks for those pics. My game doesn't have a red light bulb. It has a white one, and I don't see any red paint flakes anywhere indicating it may have been painted red at one time.

And I have to double check later, but I don't think my machine has a black light bulb. It does have the tube blacklight though.

In the owner's manual it lists 2 fluorescent lamps @20w. One fluorescent lamp @15w BLB (meaning black light blue). And one effective red lamp AC110v60w. I won't mention the other smaller lamps in the manual since there should be no doubt as to their color. 

I can identify that my game has a one white and one black light fluorescent tube lamp. And a white light bulb, or lamp as the manual calls it, where the red one is supposed to be. I haven't checked yet for the blue light you mention on the other machine. But according to the manual there should only be one BLB.

My game doesn't have that funky backdrop either. Since no other Ninja Gun machines have that, it's probably safe to say someone made that and put it in their game to take advantage of the black light effects.

And Xiaou2 , what is exactly wrong with your machine? On mine it seems the motors with chains need lubricating or rebuilding/replacement. And the "holographic" ninjas don't light up correctly. And my gun needs a bit of calibrating and is missing the sights on top. But it's still playable in a limited way.
« Last Edit: February 03, 2008, 06:51:53 pm by ninjagun »

Kevin Mullins

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Re: Kasco - Ninja Gun
« Reply #34 on: February 04, 2008, 12:13:49 am »
And Xiaou2 , what is exactly wrong with your machine? On mine it seems the motors with chains need lubricating or rebuilding/replacement. And the "holographic" ninjas don't light up correctly. And my gun needs a bit of calibrating and is missing the sights on top. But it's still playable in a limited way.

Although I haven't messed with mine in awhile..... it sounds like we all have common issues with all of our machines. Motors being a bit jerky and not comepletely running, holographic ninjas not doing their thing. I'd bet that once one of us get to fixing we'll figure it all out pretty quickly. I'm thinking it has something to do with the simple logic that is triggering the relays and such. I would start with cleaning any and all wiring connections from board to board and then doing the same for the relay sockets.

 
Not a technician . . . . just a DIY'er.

Xiaou2

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Re: Kasco - Ninja Gun
« Reply #35 on: February 04, 2008, 12:45:51 am »
Well,  I just saw a pic of another machine that had a white tube light in the marquee section.
I do not believe mine has one of those.  I will have to recheck, and look for any screw holes where
one might have been.

 Its also possible that the manual has a misprint, or,  that they changed some things
on different revisions of the game.

 
 Im wondering if the bottom unit is supposed to be lit up with a blacklight tube and
a white light tube.   I do not recall the game being very bright when I played it
as a child...  so I have a hard time thinking that there was a white tube in there
that was on during gamplay.   Though, I do know that the hidden light is supposed to be
red.  I recall that very vividly.


 Kev,  tell us what bulbs you have, and their colors please.

mine:

 marquee - none
 control panel - blacklight tube
 center beam -  tube  (bulb was missing)
 bottom - red screw-in lightbulb
 
 
 As for my machine... it was registering shots without pulling the trigger.  After
a short time,  the Ninjas wouldnt go through their cycles.  Only the red light would
pop on at the appropriate time.  The once working holo-ninjas no longer light at all.
 
 I dont believe its a motor problem.  The climbing ones 'jerk' on purpose when
ascending.   I believe there is some sort of logic issue.   I suppose I could try to clean
the relays.  But I suspect some component is blown somewhere.


----

 And Ninjagun.    where is your white tube located??   Is it under the control panel,  or
is it below that - on the support beam?
« Last Edit: February 04, 2008, 12:49:08 am by Xiaou2 »

ninjagun

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Re: Kasco - Ninja Gun
« Reply #36 on: February 04, 2008, 01:40:30 am »
The other machine with a white tube in the marquee section would coincide with the number of fluorescent lights listed in the manual if it's a 20watt like the one located on the support beam. I'll check mine to verify if there is a white tube in the marquee section.

The white tube on mine is located on the support beam, which is longer than the black light under the control panel. I looked at it today and it seems the previous owner replaced the original tube with one that is about 1/4 inch or so too long for the tube fixture, forcing the edges of the fixture outward (so I've removed it for now). And they also replaced the red light with a normal 40watt soft white light bulb. What kind of paint should I use to paint a light bulb red? Spray paint? Or what places sell red light bulbs?

Do you think all the lights need to be of the required wattage as stated in the manual for the game to run correctly? And also do you think if one light is out it could cause the game to malfunction? Sort of how Christmas tree lights won't light at all if just one is bad or not screwed in all the way? I've checked all the small bulbs for the holographic ninjas and they don't look burned out. And I've checked the 2 flasher bulbs that light when you make a hit. But one flasher bulb doesn't light at all even though it looks fine.

And there is a component on my game that looks like it may either be blown/melted or just have some kind of clear epoxy over it. Can't tell for sure. I'll take a pic of it and let you compare it to what you have.

And with the coin-mech on mine, it turns out it was put in reversed. Easy fix.

With the wall-climbing ninjas and the running ninjas in the background, should their proper movement look like that Ninja Gun game video on youtube?



Mine don't even move half that fast. But the 3 red/orange ninjas seem to operate fine.

Oh, and what does the game do when it's idle? Any movements or sounds?

EDIT: Checked mine and the marquee white tube is in there.  And the fixture has the same specs as the white tube in the lower part of the cab. So if there are no other revisions of this game, the manual would be correct and there is only one black light used in this game.

Also, the serial number on the back of my cab is 343 and says made in Kyoto, Japan. The serial number on the front control panel is K33 132. Anyone else have a number on the back of their cab? I think the number on the back of the cab should be considered the true serial number for the game. North American Amusement just distributed the game in the USA right? They didn't actually make the game did they?
« Last Edit: February 04, 2008, 03:04:00 am by ninjagun »

ninjagun

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Re: Kasco - Ninja Gun
« Reply #37 on: February 04, 2008, 01:53:26 am »
Anyone know what the usual selling price for Ninja Gun is?  I got mine locally for $220, which I consider a good deal for a game you won't find too often.

I just saw this post while searching google:

Ninja Gun (gun game), 1970's Kasco: $899.00
Background is in excellent shape as are the targets. Cabinet, glass, and gun are in very nice to excellent shape. Delivery available depending on your location. Can package and ship via NAVL, R&L, or a carrier of your choice. You are responsible for all shipping charges. If shipped, packing/palletizing charges will apply and range from $75.00 to $225.00. Can pick-up.

http://www.xmission.com/~daina/classified/data/machines_for_sale.5.html

Note: Use the "find on this page" function in your browser to locate the exact posting.
« Last Edit: February 04, 2008, 01:55:47 am by ninjagun »

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Re: Kasco - Ninja Gun
« Reply #38 on: February 04, 2008, 04:49:37 am »
Concerning the red light bulb, would a 130volt 60W light bulb damage anything if I use it instead of the required 110v bulb? :dunno

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Re: Kasco - Ninja Gun
« Reply #39 on: February 04, 2008, 07:51:27 pm »

 Well, I believe I have at least got the Ninja problem solved.    I decided to unseat a few of the
relays to see what they looked like.   The contacts looked brand new...

  I then decided to restart the game, and see if I could see any mechanical hesitation.
I pushed the climbing ninja from the rear, to make it go.   And actually, there seemed to
be some hesitation every now and then.  I wiggled the board, and the ninja took off.  Seemed
to be a poor connection or something.  I turned it off, then unseated the connector for that
ninjas motor controller.   I cleaned the connectors - even tho they looked new.  And reseated it.

 Bam!  :)   She fired up, and everything was working again!   Seems if one assembly isnt
working, it stops almost all the rest of the action.


 Well, actually, my gun is still apart from when I took the PCB out for Kevin.  Will be a nightmare
to re-align and calibrate everything again  :(    And, I still do not think this fixes the
short that is causing a random shot to be fired.   Ahh well..   at least most things are in order now.


 I took apart the Holo-Ninja assemblies to clean, and scan them as well.   The area behind the mirror
was incredibly dusty.   In fact there is a 2nd mini mirror inside there, which deflects the holo-ninjas
to the front mirror.  Cleaned both.

 

 I paid a little over $1000 (including shipping)  for my unit on ebay.   You were very lucky to score
this game for so little.   Sadly though,  a lot of people either do not know about these games,
or think they are all the same - and not worth playing.    To be honest, play is limited... but,  its
just so damn cool.  Its a real work of art in every way.

 
 Im starting to think that maybe the guns tracker head has worn down too much over
the years.   Im not sure what the diameter of the thing is supposed to be.   I may have to
machine a new smaller tracer head to see if it works better.   As if its too thick, it may be hitting
too many traces at once - and causing misfires or other problems.

 
 My unit had a tube fixture that was an odd size, and the bulb I had bought was too large - by about
1/4"  - but i knew better than to pry it in.   I decided to replace the thing with a standard size
unit instead.

 Sadly, I didnt know about the top Marquee light till now.   I can see where there is one screw left
in the cab where it used to be.   I have no clue where its supposed to be wired into.   If anyone can
take a pic of the wire locations, Id be very happy. 

 More later...

 (Hopefully a new video soon :)   )