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| superbigjay:
Hello everyone, I know this has been probably asked/answered many time, but I couldn't find a precise answer to my question... I'm using a 7-button layout. How should I connect it to the encoder (keywiz)? This is my layout: ## A B C ## D E F ## G Should I connect 2 buttons together (ex : A = G)? Should I connect them to 7 separate inputs on the encoder? Same question for pinball buttons? I have 2 pinball buttons on each side (flipper + nudge). I guess they are connected to existing button on the CP. what is connected to what? Thanks... And sorry for being lazy :dizzy: |
| MrMojoZ:
"Should I connect them to 7 separate inputs on the encoder?" I'm in the process of planning out my 7 button setup and this is the method I was considering. Hope someone with experience can let us know how it works. ;D |
| DaveMMR:
Honestly, either way will work fine, but if you're short on space, you can share inputs. You may want to have 7 separate inputs if you're emulating any consoles that have full gamepads full of buttons (e.g. SNES has 6 buttons, a start and a select = 8 buttons). Otherwise, yeah, make A and G one input. The flipper buttons I'd share with main inputs though - since you can't really do much else with them anyhow. |
| superbigjay:
I'll right DaveMMR, thanks a lot. I think I'm gonna share the inputs for now. But I'll plan to have 2 separate wires. So If I want to connect A/G to separate output, It will be only a matter of opening the cp box and reconnect the write to the right encoder input. Jay :cheers: |
| NoOne=NBA=:
I prefer this layout myself. 4 5 6 1 2 3 4 That puts the main buttons on the bottom row for classic games. One of my pet peeves is reaching over controls to use other controls. I hate having my hand resting on buttons to use other buttons. |
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