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| u_rebelscum:
--- Quote from: unit416 on November 05, 2007, 02:41:27 pm ---170 degrees Horizontal, 160 degrees Vertical Viewing Angle --- End quote --- This can be bad. You pretty much have to be straight on for good view. For example, people of different heights might get better or worse view. Only way to find out how bad/good is to test it yourself. Remember in a cab, people at different heights will view the screen at different angles. Also, the viewing angles hint that this type LCD (there's 4-6 different techs depending on where you draw the line) is the one that a bad pixel is bright red or green or blue. But again, test it out. Stat numbers are not good enough to know how good/bad a monitor really is. |
| Anubis_au:
--- Quote from: HooPZ on November 05, 2007, 02:57:28 pm ---* HooPZ pulls up some beer and snacks and waits for the fireworks --- End quote --- HooPZ, our friend has not taken the bait... at least, not yet. |
| Hoopz:
--- Quote from: Anubis_au on November 05, 2007, 07:33:49 pm --- --- Quote from: HooPZ on November 05, 2007, 02:57:28 pm ---* HooPZ pulls up some beer and snacks and waits for the fireworks --- End quote --- HooPZ, our friend has not taken the bait... at least, not yet. --- End quote --- He's looking up the difference between "uniformed" and "uninformed". Or, perhaps, taking a spelling class. ;) |
| knave:
If I remember correctly a 24" widescreen monitor isn't going to get you a bigger viewing area than a 20" 4:3 monitor...Right? |
| csa3d:
--- Quote from: knave on November 06, 2007, 12:04:35 pm ---If I remember correctly a 24" widescreen monitor isn't going to get you a bigger viewing area than a 20" 4:3 monitor...Right? --- End quote --- Yes.. we just had this discussion [ulr=http://forum.arcadecontrols.com/index.php?topic=72495.msg748347#msg748347]over here[/url] -csa |
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