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Pre-build questions
javeryh:
--- Quote from: crummy on October 31, 2007, 04:45:12 pm ---Next question: I see many, many cabinets with coin slots, though it seems that most don't use them. Is there any reason people have them other than authenticity?
Edit: And another one. Is there a reason most people seem to hand paint their cabinets instead of spraypainting them? I would imagine this would be a far easier option (and it's what I did on my first cabinet).
--- End quote ---
1. Coin doors are for authenticity but a lot of parents such as myself use it as a way to limit a kid's play time. I usually hand out $5 in quarters and say play as long as it lasts. It also forces the new generation to get better at the classics!
2. I think people use rollers and brushes because they don't have access to sprayers and the right tools... at least that's why I painted mine by hand.
Spaz Monkey:
Never thought about the parental thing and I don't want to get high of the spraycan vapors.
u_rebelscum:
--- Quote from: crummy on October 31, 2007, 02:08:19 pm ---- With my previous cabinet I went with a 2x3 button layout, Street Fighter style. I see a lot of people go for the extra seventh button for NeoGeo games, and I wouldn't mind doing that, except I'm not sure how I would configure MAME for this. Would I need to manually configure each NeoGeo game to use the extra key?
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This one of the uses of the ctrlr files. Try looking in the mame\ctrlr folder*, at either the hotrodse.cfg or xarcade file. Notice the system name=default, and the system name=neogeo? The default applies to all games, and the neogeo applies to games in the neogeo.c driver.
The ctrlr files can apply inputs on 4 levels: default (all), driver, parent & clones, individual games. If you do this, just make sure they are listed in the file in that order. Any questions, please ask. :)
*The mame binary has these files; doesn't look like the mame32 binary does though. Mame source doesn't either. Not sure about other variations.