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| I Met Eugene Jarvis! |
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| TOK:
--- Quote from: Donkey_Kong on October 31, 2007, 07:21:38 pm ---Are you talking about the Rob Welkner COTV interview from Sept. 2006? Here is the 10 minute interview about more recent events, as well as gameplay tips from the man himself on Robotron, and a few others. Great Interview... --- End quote --- Thats one of them... There is another one where he talks about making Defender and how terrible it was to work with the Motorala super computer (for the time) they programmed it on. |
| danny_galaga:
--- Quote from: KevSteele on October 31, 2007, 08:59:36 am ---Yeah, this is uber-nerdy of me, but I finally met my own personal "gaming god," Eugene Jarvis, at this year's Pinball Expo. For those who don't recognize the name, Mr. Jarvis is the creator of Defender, Stargate, and Robotron (among many other classic vids). He now works at Raw Thrills, and has been responsible for games such as Target: Terror and The Fast and the Furious. Robotron was the game that defined an era for me. I literally played it until my hands bled. I totally geeked out with meeting Eugene Jarvis, but it was a great personal high for me. --- End quote --- was he freaky? |
| fjl:
So which geek on the picture is you? |
| Xiaou2:
Eugene Jarvis is like Metallica. Starting off as Awesome - with hits like 'One' & 'Master of Puppets'... getting mediocre - with the 'Black Album' and then downright lame - with all else they produced. Of course, just like Metallica, we will always remember the good old days, when they were gods, and produced the best stuff around. So sad to see the decline tho. No more originality, and games being made so easy that any 3yr old could beat them. How does one go from Robotron.... a highly original and insane adrenalin packed game - to clone shooting & driving games? Im sure Ill get hated on for this comment. Hate away. Im drunk now, and thats my excuse :P Happy Halloween |
| TOK:
Well, he's designing for the arcade market that exists today. At least he stayed with it instead of going over to designing console games. The Golden Age will never be re-visited, but the Cruisin' games were huge hits and Target Terror is also very cool even though the play mechanic has been done 30 times. |
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