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4Ghz Core 2 Duo vs M.A.M.E. 0.120 (benchmark results)
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DillonFoulds:
PLEASE DO! Since it's nearly impossible for me to get my hands on a dedicated, I'd love to know how far you get through this!
Diet_Pepsi:

--- Quote from: smalltownguy on February 25, 2012, 07:34:54 pm ---
Gauntlet legends crashes randomly after I start gameplay. My cpu is nowhere near maxed out - the game is running in 4 out of 8 cores, and each of them is at best 60% utilized.


--- End quote ---

Have you tried disabling hyperthreading?  My i3-560 runs mame better without HT -- I would bet that your benchmarks (and perhaps GL gameplay) would be better with HT disabled.
smalltownguy:

--- Quote from: Diet_Pepsi on February 28, 2012, 09:43:45 am ---
--- Quote from: smalltownguy on February 25, 2012, 07:34:54 pm ---
Gauntlet legends crashes randomly after I start gameplay. My cpu is nowhere near maxed out - the game is running in 4 out of 8 cores, and each of them is at best 60% utilized.


--- End quote ---

Have you tried disabling hyperthreading?  My i3-560 runs mame better without HT -- I would bet that your benchmarks (and perhaps GL gameplay) would be better with HT disabled.

--- End quote ---

I did - it didn't make a difference. Gauntlet Legends actually plays perfectly. The problem was that I was using version 1.6, which has known crashing issues (see mamedev.org) but 1.2 works perfectly. No stutters, no speed issues, no sound issues.

Later this week I'm going to try and play through the whole game with a friend so I can be sure that multiplayer will work without issues.
tommyinajar:
I remember not too long ago, it was thought you'd need a 8 or 9 Ghz CPU to be able to play Legends. :)
smalltownguy:
Considering I can see MAME64 running in two of my eight cores @ 4.8ghz each, I can see where a single core CPU would need to run close that speed in order to keep up.

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