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Kick Control

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ChadTower:


It will never work without the right kick harness.

vintagegamer:

The game is actually complete and powers up, but it shows an EPROM error on the screen and won't proceed.  I got to play it 1x, shut it down, went to power it up the next day and that was it..  I don't think it had been played in years and I dealt the final blow- the time I got to play it tho was enough to get me hooked (never fails!!!).

VG

ahofle:

To further enhance your idea, you could have some normally closed buttons on each pedal that, when both are released at the same time, would 'kick' the balloons up.   ;D

ChadTower:


He could put a bigass button on the kick panel and actually kick it.



DrumAnBass:

Yah I rememeber Kick being very popular when I was a little kid - probably because it was so kid friendly. I remember a big row of them at Pier 39 in San Francisco.  I am sort of surprised that it has never been considered a true "classic"...

I like the idea of coming up with new, innovative controls for old games, fun ideas!

You could rig a switch (or piezo pickup?) to an inflatable "workout" ball sticking out of the front of the cab and kick that!

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