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| ChadTower:
It will never work without the right kick harness. |
| vintagegamer:
The game is actually complete and powers up, but it shows an EPROM error on the screen and won't proceed. I got to play it 1x, shut it down, went to power it up the next day and that was it.. I don't think it had been played in years and I dealt the final blow- the time I got to play it tho was enough to get me hooked (never fails!!!). VG |
| ahofle:
To further enhance your idea, you could have some normally closed buttons on each pedal that, when both are released at the same time, would 'kick' the balloons up. ;D |
| ChadTower:
He could put a bigass button on the kick panel and actually kick it. |
| DrumAnBass:
Yah I rememeber Kick being very popular when I was a little kid - probably because it was so kid friendly. I remember a big row of them at Pier 39 in San Francisco. I am sort of surprised that it has never been considered a true "classic"... I like the idea of coming up with new, innovative controls for old games, fun ideas! You could rig a switch (or piezo pickup?) to an inflatable "workout" ball sticking out of the front of the cab and kick that! |
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