| Main > Software Forum |
| Sound Echo in Mame32 |
| (1/2) > >> |
| IG-88:
I am looking for advice on how I can fix this issue I'm having. I got an old machine that is running mame32 v.83 and some of the games have this annoying echoing during gameplay. If I try using v75 I don't have the problem. Is that small leap in versions that much more hardware intensive that it mucks up the sound? I'd like to continue using v83 if I could. Any ideas on how to fix it? I'm running it on an optimized version of win98se. The system specs are: 1.2ghz CPU 765mb ram ATI 3D Rage Pro Mach64 Creative Labs CT4750 thanks |
| ahofle:
--- Quote from: IG-88 on October 15, 2007, 09:02:37 pm ---Is that small leap in versions that much more hardware intensive that it mucks up the sound? --- End quote --- It's very likely. Any time I've run into that echoing it's because the frame rate isn't 100%. You can check that by pressing F11 while running the game. If it's lower than 100%, then you need more hardware. |
| IG-88:
Cool. Do you think a better sound card or a bigger (more mb) vid card would help? What would you recommend? |
| ahofle:
In my experience those two things help very little. I went through this same thing a couple years ago and bought a sound card thinking the onboard sound was the problem. It didn't help at all. The only thing that seems to help (other than tweaking MAME) is a faster CPU. :( What games are choppy? Have you tried F11 to see how close you are to 100%? |
| IG-88:
OK. I went and checked. Knights of the round was at about 84%. I changed the frameskip to auto from 0 and it helped a little. I then bumped it up to 3 and it looks pretty good. My old eyes can't see much difference. Arabian Knights was the other one I was looking at. It was at 72%. I haven't tried any frameskip on that yet. Now. Next question. Is that frameskip I set game independent? Or is that a "global" type setting? |
| Navigation |
| Message Index |
| Next page |