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Scroll Whell advice
genesim:
What do you guys use if you want one??
The Z-axis I guess is enabled by the keywhiz, but what exactly do you use to get it vertical? Or can you dual map it.
I am completely lost on this, yet it is something that I may need. Any suggestions? Thx in advance.
brock.sampson:
I made a spinner from trackball parts and some machined aluminum parts my buddy made for me. That is connected to the z access on the optiwiz. Trackball is connected to x and y. I don't know of a way to connect it up to the keywiz. I don't understand your vertical question. The orientation is dependant on the game. I just set dial and paddle to mouse 3 z in the controls config.
genesim:
I don't care which way it is going, as long as it acts like a scroll wheel.
That is the problem. A game needs it.
Are you saying that a windows config can change a spinner? Or do I have to have an interface that does this. If I have to change a jumper, then it is not possible because I of course need to use it as a regular spinner.
As for mounting. Is there a happs alternate? It doesn't seem very practical in mounting it that way.
u_rebelscum:
You can remap in mame. You can't remap in windows.
So, put the spinner on the "Z axis", AKA "scroll wheel", so other (not-mame) games and applications can use the spinner as a scroll wheel. Then in mame remap mame's "dial analog" inputs to the mouse Z axis (inputs general or ctrlr file). Like brock said.
As for mounting, search this forum. Lots of info.
genesim:
So in other words like I predicted, another dedicated spinner.
Guess I'll have to rig it somehow with a specialized dial.