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Scroll Whell advice
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genesim:
What do you guys use if you want one??

The Z-axis I guess is enabled by the keywhiz, but what exactly do you use to get it vertical?   Or can you dual map it.

I am completely lost on this, yet it is something that I may need.   Any suggestions?  Thx in advance.
brock.sampson:
I made a spinner from trackball parts and some machined aluminum parts my buddy made for me.  That is connected to the z access on the optiwiz.  Trackball is connected to x and y.  I don't know of a way to connect it up to the keywiz.  I don't understand your vertical question.  The orientation is dependant on the game.  I just set dial and paddle to mouse 3 z in the controls config.
genesim:
I don't care which way it is going, as long as it acts like a scroll wheel.

That is the problem.    A game needs it.

Are you saying that a windows config can change a spinner?   Or do I have to have an interface that does this.    If I have to change a jumper, then it is not possible because I of course need to use it as a regular spinner.

As for mounting.    Is there a happs alternate?   It doesn't seem very practical in mounting it that way.
u_rebelscum:
You can remap in mame.  You can't remap in windows.

So, put the spinner on the "Z axis", AKA "scroll wheel", so other (not-mame) games and applications can use the spinner as a scroll wheel.  Then in mame remap mame's "dial analog" inputs to the mouse Z axis (inputs general or ctrlr file).  Like brock said.

As for mounting, search this forum.  Lots of info.
genesim:
So in other words like I predicted, another dedicated spinner.

Guess I'll have to rig it somehow with a specialized dial.
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