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Author Topic: MAME Compiler 64 v2.0.197  (Read 365166 times)

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headkaze

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Re: Mame Compiler 64 v1.16 Released!
« Reply #280 on: October 09, 2008, 05:10:06 am »
MC64 v1.17 Released

- Now compiles Mame 0127u6 (you must turn on "Disable Warnings as Error" option)

Dazz

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Re: Mame Compiler 64 v1.17 Released!
« Reply #281 on: October 09, 2008, 11:37:15 am »
Ok, I am going to give this app another try.  I know HK does some quality stuff, but for some reason I have not been able to get this to work.  I've had to compile the long way, but this looks nice if I can ever get it to work right.

Ok, I think where I get confused is... Is this only for MameUI?  I don't use MameUI, just regular Mame.  I guess I just don't check MameUI, eh?

Alrighty, I think it completed...  I got this error/warning, but I am assuming that is the reason for your post above.

Linking vmame.exe...
dinput.lib(dilib2.obj) : warning LNK4078: multiple '.text' sections found with different attributes (C0500040)


Next question...  If I want to do another compile; what files do I need to remove to start over on a compile?
« Last Edit: October 09, 2008, 12:15:22 pm by Dazz »



headkaze

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Re: Mame Compiler 64 v1.17 Released!
« Reply #282 on: October 09, 2008, 11:40:27 pm »
Dazz: That dinput.lib warning has been around for a long time and you can safely ignore it.

When you say "start over on a compile" it depends, if you mean the same version of Mame, then use the "Clean Compile" option. If you want to compile a new version of Mame I suggest you create a new folder (in MinGW\source\) and change the folders in MC64 and start a fresh compile from the beginning.

DP Louie

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Re: Mame Compiler 64 v1.17 Released!
« Reply #283 on: October 15, 2008, 12:56:15 am »
Headkaze,

I've followed your instructions in the first post, but when I hit the "apply patch" button, I get this error:

Applying Diff Patch...
Error Applying Patch.
PatchDiff(): The system cannot find the path specified

I have double checked the paths for the everything (minGW, source, diff) and they are all correct.  Any ideas?  I am trying to compile 127u6 with the latest version of Mame Compiler (1.17).  Thanks!  :dizzy:

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Re: Mame Compiler 64 v1.17 Released!
« Reply #284 on: October 18, 2008, 12:59:07 pm »
Hello, I'm new to MAME so I'm not sure how long version 128 has been out, but I was wondering if your compiler is supposed to work with 128 yet.   I tried it today and received these errors at the end:

src/osd/windows/video.c:237: error: redefinition of 'osd_update_hi'
src/osd/windows/video.c:216: error: previous definition of 'osd_update_hi' was here
src/osd/windows/video.c:258: error: redefinition of 'osd_update_hi'
src/osd/windows/video.c:216: error: previous definition of 'osd_update_hi' was here
mingw32-make: *** [obj/winui/mame/osd/windows/video.o] Error 1

Any ideas?

Thanks!
-Mark

headkaze

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Re: Mame Compiler 64 v1.17 Released!
« Reply #285 on: October 18, 2008, 01:20:14 pm »
I successfully compiled Mame 128 both 32 and 64 bit versions today with hiscore patch applied without any error.

Your the second person to get that same error compiling 128 though. The only thing I can think of is the patch has accidently been applied twice.

I would delete the source folder and try again I guess?

EDIT: Just an update on the other person who had the same problem, he tried deleting the source folder and comping again and it worked ???
« Last Edit: October 18, 2008, 06:22:22 pm by headkaze »

FrizzleFried

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Re: Mame Compiler 64 v1.17 Released!
« Reply #286 on: October 23, 2008, 01:34:41 pm »
Is it correct that you have to compile a 64 bit version on a 64 bit OS?  My only 64 bit OS will be my mame rig which is sort of hard to work with at 640x480...
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FrizzleFried

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Re: Mame Compiler 64 v1.17 Released!
« Reply #287 on: October 23, 2008, 08:09:24 pm »
I am attempting to use Mame Compiler on a Win XP 64-bit OS for the first time.  Unfortunately,  all I am getting is an error that says the program failed to initialize properly.  What might I be doing wrong?
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headkaze

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Re: Mame Compiler 64 v1.17 Released!
« Reply #288 on: October 24, 2008, 07:01:24 am »
I am attempting to use Mame Compiler on a Win XP 64-bit OS for the first time.  Unfortunately,  all I am getting is an error that says the program failed to initialize properly.  What might I be doing wrong?

You must have the .NET 2.0 Framework or higher installed.

FrizzleFried

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Re: Mame Compiler 64 v1.17 Released!
« Reply #289 on: October 24, 2008, 09:57:49 am »
I will double check,  but the version of Window x86 I got slipstreamed everything in up through Service Pack 2....

Just in case,  what are the chances of someone emailing me the compiled .128 exe with HS saves installed?

frizfry(at)gmail.com


« Last Edit: October 24, 2008, 09:59:37 am by FrizzleFried »
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FrizzleFried

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Re: Mame Compiler 64 v1.17 Released!
« Reply #290 on: October 24, 2008, 11:01:46 am »
Sure enough... no NET 2.0 framework going.  THANKS!


There's one issue resolved...now to work on:

MAMERes not working...MAMEWAH not working...

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cmoses

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Re: Mame Compiler 64 v1.17 Released!
« Reply #291 on: October 28, 2008, 03:17:45 pm »
Can someone verify options I want to check for compiling?

I have a Pentium D, P4, 2.8Ghz processor, 2GB RAM, Windows XP

I think my only option would be to choose Pentium 4 (+SSE3) in the drop down box, but hoping to verify.


Aabra

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Re: Mame Compiler 64 v1.17 Released!
« Reply #292 on: October 30, 2008, 02:24:03 pm »
I received this error while attempting to compile 128.  I'm using a P4 3 ghz processor and had the +SSE3 option enabled but nothing else.  I'm going to try deleting the source and trying again maybe without that option but any help would be appreciated.


Compiling src/emu/sound/ay8910.c...
src/emu/sound/ay8910.c: In function 'ay8910_set_volume':
Finished!
0 Hours 32 Minutes and 59 Seconds Elapsed.
src/emu/sound/ay8910.c:749: internal compiler error: in assign_386_stack_local, at config/i386/i386.c:13482
Please submit a full bug report,
with preprocessed source if appropriate.
See <URL:http://www.mingw.org/bugs.shtml> for instructions.
mingw32-make: *** [obj/windows/mame/emu/sound/ay8910.o] Error 1


Edit:  I can compile it fine when I don't try to optimize it for P4.  However even when I check Disable Warnings as Error it doesn't work for +SSE3
« Last Edit: October 30, 2008, 04:36:41 pm by Aabra »

headkaze

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Re: Mame Compiler 64 v1.17 Released!
« Reply #293 on: November 13, 2008, 02:56:45 am »
If you are compiling Mame 128u3 and you get an error regarding "m68kconf.h" read this post from the Mame Worlds forum

Quote from: Aaron Giles
Create an empty file called m68kconf.h in src/emu/cpu/m68000. The -E flag for patch causes it to delete empty files, but in this particular case the file should have been left present but empty because it hasn't been removed from the includes yet.

OPM881

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Re: Mame Compiler 64 v1.17 Released!
« Reply #294 on: November 18, 2008, 11:12:18 pm »
just got this error:
Compiling src/osd/windows/sound.c...
Compiling src/osd/windows/video.c...
src/osd/windows/video.c: In function 'osd_update_hi':
Finished!
0 Hours 13 Minutes and 34 Seconds Elapsed.
src/osd/windows/video.c:231: error: too few arguments to function 'check_osd_inputs'
mingw32-make: *** [obj/windows/mame/osd/windows/video.o] Error 1

any ideas? I made sure i patched with hi_125.diff
I am compiling version 1.25, also applied all 9 patches before the hi patch

ideft

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Re: Mame Compiler 64 v1.17 Released!
« Reply #295 on: December 16, 2008, 11:25:29 pm »
does anyone else gets this error?? or knows what it means??

cc1.exe: warnings being treated as errors
src/lib/util/huffman.c: In function 'huffman_import_tree':
src/lib/util/huffman.c:353: warning: passing argument 2 of 'bit_buffer_init' discards qualifiers from pointer target type
mingw32-make: *** [obj/windows/mame/lib/util/huffman.o] Error 1

deano728

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Re: Mame Compiler 64 v1.17 Released!
« Reply #296 on: December 20, 2008, 03:04:39 am »
Add me to the list of not working....

I double checked and even tried re-downloading the files.  There is definitely a problem with 0128 at least on my puter...  I couldn't add any diff file patches and I am certain I followed the instructions correctly.

applying diff patch...
error applying patch.
PatchDiff(): The system cannot find the file path specified.

Any ideas?

iano

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Re: Mame Compiler 64 v1.17 Released!
« Reply #297 on: January 22, 2009, 12:15:20 pm »
Hi HK. I'm trying to compile MAME0.129 with MKChamps diff file but i keep getting the same error. I've no doubt that i'm doing something wrong because other people have compiled MAME0.129 without a hitch. Any help would be appreciated.

src/emu/sound/ay8910.c: 751: internal compiler error: in assign_386_stack_local, at config/i386/i386.c: 13482

Please submit a full bug report, with preprocessed source if appropriate.
see<URL: http://www.mingw.org/bugs.shtml> for instructions
mingw32-make: ***[obj/windows/mame/emu/sound/ay8910.o] error 1


I'm using the Pentium 4 +SSE3 option to compile.

Thanks,
ian.

 :)

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Re: Mame Compiler 64 v1.17 Released!
« Reply #298 on: January 22, 2009, 01:53:08 pm »
Not sure what you're doing wrong but I just compiled an AMD32 version of .129u2 with HS support compiled in without issue.

EDIT: AMD XP version compiled fine as well...


« Last Edit: January 22, 2009, 02:21:20 pm by FrizzleFried »
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MKChamp

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Re: Mame Compiler 64 v1.17 Released!
« Reply #299 on: January 22, 2009, 02:32:25 pm »
Hi HK. I'm trying to compile MAME0.129 with MKChamps diff file but i keep getting the same error. I've no doubt that i'm doing something wrong because other people have compiled MAME0.129 without a hitch. Any help would be appreciated.

src/emu/sound/ay8910.c: 751: internal compiler error: in assign_386_stack_local, at config/i386/i386.c: 13482

Please submit a full bug report, with preprocessed source if appropriate.
see<URL: http://www.mingw.org/bugs.shtml> for instructions
mingw32-make: ***[obj/windows/mame/emu/sound/ay8910.o] error 1


I'm using the Pentium 4 +SSE3 option to compile.

Thanks,
ian.

 :)


Like I posted to you in the other thread...someone had the same issue and the 'solution' was to change your option from +SSE3 to -SSE3. Try that and see if it compiles. Maybe Headkaze will chime in if this isn't the right thing to do.

FrizzleFried

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Re: Mame Compiler 64 v1.17 Released!
« Reply #300 on: January 23, 2009, 10:11:18 am »
I DID get an error when I attempted to compile a 64-bit version last night on the arcade cab.  At about 1:39 it errored out.  I tried it twice.

ALSO,  I noticed when I compiled ALL versions that if I clicked DUAL CORE some red error messages would pop up and be ignored and would continue to compile... that said,  it made me nervous for each and I disabled dual core and all compiled as normal (except 64 bit).

I do think i recall reading Smittdog over at MAMEWORLD having issues compiling a 64-bit compile?!

Because it's a "u" release,  I am not stressing,  but I figured I'd mention the problem I had.

.129u2
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headkaze

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Re: Mame Compiler 64 v1.17 Released!
« Reply #301 on: January 28, 2009, 02:15:28 am »
If you get a warning it will still fail because the makefile is designed to fail on warnings. That is what the "Disable Warnings as Error" option is for. If you select that it will ignore the warning and continue to compile.

I did get a warning compiling 0129u2 but selecting that option and it completed successfully. I did a 64-bit/Intel Core2/Dual Core compile as well as a 32-bit compile. I also applied MKChamp's hiscore patch.

If you compile again just make sure you select the "Clean Compile" option.
« Last Edit: January 28, 2009, 02:33:54 am by headkaze »

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Re: Mame Compiler 64 v1.17 Released!
« Reply #302 on: January 28, 2009, 12:58:52 pm »
Just wanted to say thanks.....

This is the first time I have ever been able to compile and it to work.  After trying several times in the past years.   :applaud:  :applaud:  :applaud:

I decided to try again because my new computer is an AMD quad core and I am running XP 64 bit.

I am also happy because I was able to squeak out a few more percentage speed points using a build optimized for my machine rather than the Intel Core 2 optimized MAME that can be had on the MAMEworld forums.
Just one example: "Rival Schools" runs at 86-88%  instead of 82-83% with the Intel Core 2 build.

happy-happy
Dan

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Re: Mame Compiler 64 v1.17 Released!
« Reply #303 on: February 04, 2009, 08:52:22 am »
Okay... totally new to this! I just want to get rid of those darn nag screens! I'm using v0.84 and following the instructions give by the op, as reading through the first page of the spread implied it should be possible to use this process on old versions. However, the nag screens remain. :(

This may have something to do with me using the wrong .diff file and the wrong UI - as I can't find 0.84 versions anyway... to be honest (and whats probably quite clear) I don't have a clue as to what I'm really doing... could someone do a simpleton's breakdown of what I need to do.

Appreciate the help.

cmoses

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Re: Mame Compiler 64 v1.17 Released!
« Reply #304 on: March 30, 2009, 11:09:04 am »
I have compiled MAME before without issue, but am having a problem with the 0130 version.  I am using the latest MameCompliler64 version, I downloaded the source and the update and the MameUI source.  I have MameUI and Disable Warnings as Errors both checked. I apply the patch fine, but when I begin the compile I get the following errors:

MameUI.mak:40: warning: overriding commands for target 'mameui32.exe'
makefile:543: warning: ignoring old commands for target 'mameui32.exe'

It continues to compile but then I get an error that says

Linking obj/winui/mame/osd/winui/mkhelp.exe
obj/winui/mame/ods/winui/mkhelp.exe src/osd/winui/mameui.rc >src/osd/winui/helpids.c
mingw32-make: *** [src/osd/winui/helpids.c] Error 1
Finished!

When I check there is no mameui.exe file created, so it appears to have failed.  Can anyone make any suggestions as to what is causing this?  I have compiled a few versions, but nothing since 0127.  I went back and looked but did not see anything in this thread that seems to help.

Thanks

headkaze

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Re: Mame Compiler 64 v1.17 Released!
« Reply #305 on: March 30, 2009, 02:40:33 pm »
Its easy to make a mistake so generally the best thing to do is to start again with an empty source folder. I have successfully compiled Mame 0130 using Mame Compiler so there is no problem there. I haven't tried MameUI though.

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Re: Mame Compiler 64 v1.17 Released!
« Reply #306 on: April 02, 2009, 06:24:00 pm »
I have tried a few times, each time with a empty source folder.  Each time selected less options until the only one I had was UI checked.  I am hoping to try it on another computer just to see if I get the same issues.

Any chance you can try compiling MameUI?

headkaze

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Re: Mame Compiler 64 v1.17 Released!
« Reply #307 on: April 02, 2009, 11:28:09 pm »
Okay just tried and successfully compiled the following in MC64

- Mame 0130u2
- Mame 64 0130u2
- MameUI 32 0130u2
- MameUI 64 0130u2

I did received an "Error 1" when compiling vanilla Mame64 but pressing "GO!" again continued on and completed the compile. I didn't need "Disable Warnings as Error". I optimized for Intel Core2 and set the "Dual Core" option so it used both cores during compile so it's quicker.

It works fine so I would try again and just press "GO!" again if it fails. It should work.

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Re: Mame Compiler 64 v1.17 Released!
« Reply #308 on: April 12, 2009, 08:39:51 pm »
Hi

Just a little question, just finish to compile mame version 129 and I have a little problem, i don't know if it's related. With my lightgun game, I don't have the red and the blue cross anymore... it reappear when I toggle F1 but when I exit the game and return to it there are not there again.... any idea

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Re: Mame Compiler 64 v1.17 Released!
« Reply #309 on: April 12, 2009, 11:12:01 pm »
Hi

Just a little question, just finish to compile mame version 129 and I have a little problem, i don't know if it's related. With my lightgun game, I don't have the red and the blue cross anymore... it reappear when I toggle F1 but when I exit the game and return to it there are not there again.... any idea

That's one of the things the hiscore patch changes. If you want to keep the crosshairs on by default, add the following to the mame.ini file:

disable_crosshair_patch   1

redketchup

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Re: Mame Compiler 64 v1.17 Released!
« Reply #310 on: April 13, 2009, 01:26:08 pm »
Thank's It's work

Is it possible to have only the blue crosshair showing up, and keep this configuration when i close mame...

MKChamp

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Re: Mame Compiler 64 v1.17 Released!
« Reply #311 on: April 13, 2009, 05:01:58 pm »
Thank's It's work

Is it possible to have only the blue crosshair showing up, and keep this configuration when i close mame...

Actually, starting with MAME 130u3, they made it possible to do alot of crosshair configuring...take a look at the whatsnew txt over at mamedev.org.

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Re: Mame Compiler 64 v1.17 Released!
« Reply #312 on: April 13, 2009, 08:31:08 pm »
thank's a lot

I just installed version 0.130u3 and everything work like a charm, thank's for your help very appracieted

Gino

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Re: Mame Compiler 64 v1.17 Released! - font
« Reply #313 on: May 25, 2009, 01:12:05 am »
Link
http://forum.arcadecontrols.com/index.php?topic=92673.msg973463#msg973463


I recently upgraded from Mame .126 to the latest .131 including the High score/nag screen patch.  The roms work well, the high scores are retained, the nag screens are gone, but I have 1 problem.

When I bring up the In Game Setup menu to try to change the dip switch settings, instead of seeing the menu I'm use to seeing, all the letters in the words have been replaced by white squares.

So instead of seeing the typical,

Input (general)
Input (this game)

I now see something like,

00000 00000000
00000 00000000000


If you've ever taken a word document with special font and opened it up on a computer without that font loaded you see weird characters.  Other than being unreadable the menu still appears to be functional (i.e. I can enter sub-menus and back out).  This happens with any rom I try.
"It depends on how you define alone…" –Bill Clinton

gargoyle67

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Re: Mame Compiler 64 v1.12 Released!
« Reply #314 on: May 26, 2009, 03:04:44 am »
Sorry guys still a little unsure what I missed here,  I patched from u1 to u5 then did the Hi Diff all for mame109.....is there still supposed to be the OK nag screen and game info screen?

If you read learning will come. Like I said forget the "u" versions of Mame. I've updated Mame Compiler 64 and removed the "u" diff's. So uninstall Mame Compiler, download the new version and install it again. Then just download mame109s.zip, extract it to MinGW\source\Mame0109 and hi_109.diff to MinGW\patches. Click the [...] buttons to browse to these folders. Apply the patch, then compile by pressing the GO! button.

Ok I've just read the post's upto page 4, I want to compile a mame version with hiscore support and no nag screens for my cab, I'm running vista 64 with quad core pentium Q6600 on my main compiler system (XP Pro 32bit for my cab).
I'm using mame0130s (command line version) and hi_129.diff to patch, I've pointed MC 64 to C:\MinGW and Source folder to C:\MinGW\Source\Mame 130 and diff file set to C:\MinGW\Patches\hi_129.diff. But every time I hit the apply patch button I get "error applying patch, patch diff (): the system cannot find the path specfied"
This should be the easiest way of making a no nag\hiscore mame ?
Also of note when I downloaded mame0130s.zip and extracted it to my C:\MinGW\Source\Mame 130 dir it created mame.zip which I unziped again to the mame 130 folder which then made build,docs,emu and other folders.
Any pointers to where I'm going wrong, Thanks  :)
« Last Edit: May 26, 2009, 06:19:52 am by gargoyle67 »

danfman

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Re: Mame Compiler 64 v1.17 Released!
« Reply #315 on: May 27, 2009, 12:42:37 pm »
Add me to the list of not working....

I double checked and even tried re-downloading the files.  There is definitely a problem with 0128 at least on my puter...  I couldn't add any diff file patches and I am certain I followed the instructions correctly.

applying diff patch...
error applying patch.
PatchDiff(): The system cannot find the file path specified.

Any ideas?

When you install Mame Compiler it loads certain files into the MinGW folder.  You probably cleared the content of this folder.  To resolve just re-install Mame Compiler.
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gargoyle67

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Re: Mame Compiler 64 v1.17 Released!
« Reply #316 on: May 27, 2009, 03:35:34 pm »
No all my folders are showing in the MinGW folder and I've done a re-install :banghead: , Looks like a cool programe if only I could get the dam thing to work  :dizzy:
« Last Edit: May 27, 2009, 03:37:19 pm by gargoyle67 »

gargoyle67

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Re: Mame Compiler 64 v1.17 Released!
« Reply #317 on: May 28, 2009, 05:01:22 pm »
Anyone ?  :cry:

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Re: Mame Compiler 64 v1.17 Released!
« Reply #318 on: May 28, 2009, 07:28:43 pm »
Anyone ?  :cry:

Do you have a file called C:\MinGW\bin\patch.exe?

gargoyle67

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Re: Mame Compiler 64 v1.17 Released!
« Reply #319 on: May 29, 2009, 04:12:22 am »
Yup I do, Also of note, Mame source is in c:\MinGW\source\Mame130\
« Last Edit: May 29, 2009, 04:47:58 am by gargoyle67 »