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Author Topic: MAME Compiler 64 v2.0.197  (Read 365376 times)

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dmckean

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Re: Mame Compiler 64 v2.0.163
« Reply #720 on: July 20, 2015, 04:17:17 pm »
Is there an archive of previous releases of Mame Compiler 64? I'm trying to compile version 1.44 but I'm having trouble.

Yoeddy1

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Re: Mame Compiler 64 v2.0.163
« Reply #721 on: July 30, 2015, 10:02:54 am »
MAME 0.164 is out.  Are the config files up to date yet or are they still at 0.163?

Thanks,
Jason

headkaze

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Re: Mame Compiler 64 v2.0.163
« Reply #722 on: July 31, 2015, 01:03:47 am »
MAME 0.164 is out.  Are the config files up to date yet or are they still at 0.163?

It's updated now.

Yoeddy1

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Re: Mame Compiler 64 v2.0.163
« Reply #723 on: July 31, 2015, 07:43:06 pm »
Just finished up a 0.164 compile. Worked great!

Thanks,
Jason

8BitMonk

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Re: Mame Compiler 64 v1.17 Released!
« Reply #724 on: August 17, 2015, 01:50:19 am »
I've been trying to compile a no-nag MameUIFX using this software without success.
Has anyone found a way to do it?

I noticed that the mameui.mak was called mameuifx.mak but it still didn't work after renaming.


--Edit--
Ah got it working. Didn't read close enough at MameUIFX's webpage. Excelent application.  :applaud:

Made a small HowTo for myslef so I don't have to reinvent the wheel again next time. PM me If you have problems compiling MameUIFX using this exelent app.

Can someone help me out with instructions for compiling mameuifx with Mame Compiler. PM'd Kman but haven't heard back.
Games: Asteroids Deluxe | Atomiswave | Centipede | Championship Sprint | Defender | Donkey Kong | Dig Dug | Frogger | Ikari Warriors | Missile Command | Pac-Man | Pole Position | Robotron | Spy Hunter | Tempest | Super Mario Strikers

EvilNuff

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Re: Mame Compiler 64 v2.0.163
« Reply #725 on: August 26, 2015, 07:45:29 pm »
It looks like the actual application needs to be updated for 165?  I see no way to update the mame source URL or am I missing something?  Thanks.

Edit: Nevermind, I can update the path to source in the general tab.  Oops. :)
« Last Edit: August 26, 2015, 10:17:24 pm by EvilNuff »

headkaze

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Re: Mame Compiler 64 v2.0.163
« Reply #726 on: August 27, 2015, 05:05:19 am »
It looks like the actual application needs to be updated for 165?  I see no way to update the mame source URL or am I missing something?  Thanks.

Edit: Nevermind, I can update the path to source in the general tab.  Oops. :)

You can download the latest by clicking Downloads->Download File List.

EvilNuff

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Re: Mame Compiler 64 v2.0.163
« Reply #727 on: August 27, 2015, 08:26:50 am »
Thanks, appreciate the reply.  And thank you for the tool, it is fantastic!

8BitMonk

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Re: Mame Compiler 64 v1.17 Released!
« Reply #728 on: August 27, 2015, 09:49:29 am »
I've been trying to compile a no-nag MameUIFX using this software without success.
Has anyone found a way to do it?

I noticed that the mameui.mak was called mameuifx.mak but it still didn't work after renaming.


--Edit--
Ah got it working. Didn't read close enough at MameUIFX's webpage. Excelent application.  :applaud:

Made a small HowTo for myslef so I don't have to reinvent the wheel again next time. PM me If you have problems compiling MameUIFX using this exelent app.

Can someone help me out with instructions for compiling mameuifx with Mame Compiler. PM'd Kman but haven't heard back.

Bump on this question, anyone else compiled mameuifx with Mame Compiler 64? Heard back from K-man but he couldn't remember how he did it. PM'd Headkaze as well with no response.
Games: Asteroids Deluxe | Atomiswave | Centipede | Championship Sprint | Defender | Donkey Kong | Dig Dug | Frogger | Ikari Warriors | Missile Command | Pac-Man | Pole Position | Robotron | Spy Hunter | Tempest | Super Mario Strikers

Yoeddy1

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Re: Mame Compiler 64 v2.0.163
« Reply #729 on: August 27, 2015, 02:37:57 pm »
Is it normal for buildtools.7z to take over 5 hours to extract everything.  I'm still waiting for it.  It never took this long in the past.

Thanks,
Jason

headkaze

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Re: Mame Compiler 64 v2.0.163
« Reply #730 on: August 27, 2015, 09:08:13 pm »
Is it normal for buildtools.7z to take over 5 hours to extract everything.  I'm still waiting for it.  It never took this long in the past.

This must be caused by the output. I've turned it off for the buildtool.7z extraction. Please update MC64.

Yoeddy1

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Re: Mame Compiler 64 v2.0.163
« Reply #731 on: August 27, 2015, 09:10:51 pm »
Is it normal for buildtools.7z to take over 5 hours to extract everything.  I'm still waiting for it.  It never took this long in the past.

This must be caused by the output. I've turned it off for the buildtool.7z extraction. Please update MC64.

Will do next time.  It finally finished and the compile of 0.165 worked fantastic!  Thanks as always!

Jason

peterson65

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Re: Mame Compiler 64 v2.0.163
« Reply #732 on: August 28, 2015, 08:00:38 pm »
so is compiling mamui possibly anymore? can seen to do it on newest mame

headkaze

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Re: Mame Compiler 64 v2.0.163
« Reply #733 on: August 28, 2015, 10:28:23 pm »
so is compiling mamui possibly anymore? can seen to do it on newest mame

Yes it's easy to do in MC64. Just follow the instructions in the help tab.

EvilNuff

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Re: Mame Compiler 64 v2.0.163
« Reply #734 on: August 30, 2015, 11:19:40 am »
I only get errors with the WinUI option selected.  I just assumed I was doing something wrong.

Edit to add details:
Compiling src/emu/video.c...
Archiving libcapcom.a...
../../../../../src/emu/video.c:535:6: error: redefinition of 'void video_manager::frame_update_hi(bool)'
 void video_manager::frame_update_hi(bool debug)
      ^
../../../../../src/emu/video.c:475:6: note: 'void video_manager::frame_update_hi(bool)' previously defined here
 void video_manager::frame_update_hi(bool debug)
      ^
../../../../../src/osd/windows/video.c:238:6: error: redefinition of 'void windows_osd_interface::update_hi(bool)'
 void windows_osd_interface::update_hi(bool skip_redraw)
      ^
../../../../../src/osd/windows/video.c:211:6: note: 'virtual void windows_osd_interface::update_hi(bool)' previously defined here
 void windows_osd_interface::update_hi(bool skip_redraw)
      ^
make[2]: *** [../../../../mingw-gcc/obj/x64/Release/osd_winui/src/osd/windows/video.o] Error 1
make[1]: *** [osd_winui] Error 2
make[1]: *** Waiting for unfinished jobs....
make[2]: *** [../../../../mingw-gcc/obj/x64/Release/src/emu/video.o] Error 1
make[1]: *** [emu] Error 2
make[1]: Leaving directory `D:/Mame/buildtools/src/Mame0165/build/projects/winui/mame/gmake-mingw64-gcc'
make: *** [windows_x64] Error 2
Finished!
0 Hours 2 Minutes and 22 Seconds Elapsed.
« Last Edit: August 30, 2015, 11:25:46 am by EvilNuff »

peterson65

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Re: Mame Compiler 64 v2.0.163
« Reply #735 on: August 30, 2015, 11:24:40 am »
i just tried again to compile winui and i get make ***[windows_x64]error 2

headkaze

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Re: Mame Compiler 64 v2.0.163
« Reply #736 on: August 30, 2015, 09:16:00 pm »
It looks like the MameUI team have moved the source to GitHub.

In MC64 go to the Downloads tab and select "Download File List" and then it should prompt to update, update it and then follow the MameUI compile instructions.

The MameUI source download now contains the entire source required to compile so you no longer need to download vanilla Mame first.

8BitMonk

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Re: Mame Compiler 64 v1.17 Released!
« Reply #737 on: September 03, 2015, 03:57:26 pm »
I've been trying to compile a no-nag MameUIFX using this software without success.
Has anyone found a way to do it?

I noticed that the mameui.mak was called mameuifx.mak but it still didn't work after renaming.


--Edit--
Ah got it working. Didn't read close enough at MameUIFX's webpage. Excelent application.  :applaud:

Made a small HowTo for myslef so I don't have to reinvent the wheel again next time. PM me If you have problems compiling MameUIFX using this exelent app.

Can someone help me out with instructions for compiling mameuifx with Mame Compiler. PM'd Kman but haven't heard back.

Bump on this question, anyone else compiled mameuifx with Mame Compiler 64? Heard back from K-man but he couldn't remember how he did it. PM'd Headkaze as well with no response.

I was able to get mameuifx with no-nag diff applied to compile in MC64. Mameuifx already has cheats and hi-score support built in so no need for those.

Here are the steps I followed:

  • Download the buildtools and both the mame and mameui 165 source in MC64
  • Download the mameuifx source from here: http://mame32fx.altervista.org/download.htm
  • Extract the mameuifx source over the mame0165 source in the buildtools folder allowing it to overwrite when prompted
  • Download a mameuifx 0165 no nag diff patch - The only place I was able to find one was here: http://insertmorecoins.es/mameuifx-0-165-3264-bits-nonag-dinput/ Note: The no nag diff (red button) can be dl'd by itself but if you try to download the compiled mameuifx file it asks you to dl an app that installs a whole bunch of malware
  • Apply the no nag patch in MC64 - I noticed 1 hunk error but it was in green and it said 'Finished' in blue after applying it
  • Set Build Options in MC64 - 64bit, SubTarget:Arcade and OSD:WinUI - Not sure if subtarget:arcade is necessary as mameuifx excludes mess by default anyway
  • Start Build in MC64 - build completes with no apparent errors, the only red text I see says '11794 drivers found' - took about 28 minutes
After the build completes mameuifx seems to work fully with nags removed an no apparent errors though I've only tested 10 or so games.

Hopefully that helps anyone else looking to compile mameuifx with MC64.
Games: Asteroids Deluxe | Atomiswave | Centipede | Championship Sprint | Defender | Donkey Kong | Dig Dug | Frogger | Ikari Warriors | Missile Command | Pac-Man | Pole Position | Robotron | Spy Hunter | Tempest | Super Mario Strikers

retrometro

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Re: Mame Compiler 64 v2.0.165
« Reply #738 on: September 07, 2015, 02:05:54 am »
Hi, I'm trying to simply compile a 0.161 windows exe with the high score patch.  I'm able to compile a working 64bit mame exe but the hi_161.txt patch isn't working for some reason  See the screenshot.  What should I look for?  thanks

-------- gp2x and retro... play it forever! ------------------------
http://www.youtube.com/view_play_list?p=0EE573E86D5A86E0
--------------------------------------------------------------------

Robbbert

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Re: Mame Compiler 64 v2.0.165
« Reply #739 on: September 12, 2015, 08:44:48 pm »
Quote
It looks like the MameUI team have moved the source to GitHub.

In MC64 go to the Downloads tab and select "Download File List" and then it should prompt to update, update it and then follow the MameUI compile instructions.

The MameUI source download now contains the entire source required to compile so you no longer need to download vanilla Mame first.

There's been a lot of improvements to MAMEUI over the past few months, so you should always get the source from Github. One thing to note is that Github is kept up to date (or nearly so) with MAME, so you'll get the latest in-progress source rather than how it was at the last official release.

brucelee00

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Re: Mame Compiler 64 v2.0.165
« Reply #740 on: September 14, 2015, 09:45:01 pm »
Not sure if this is the right area to post/ ask this and or if this is taboo, but anyone know where to get the other .diff patches other then then no nag provided here. I used to get all the others that were kept up to date on systempixel.fr but looks like the developer  is stopping support on them. Thanks for the help.
« Last Edit: September 14, 2015, 09:48:34 pm by brucelee00 »

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Re: Mame Compiler 64 v2.0.165
« Reply #741 on: September 30, 2015, 11:07:38 am »
MAME 0.166 was just released today.

Yoeddy1

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Re: Mame Compiler 64 v2.0.165
« Reply #742 on: October 02, 2015, 12:00:50 pm »
Hi Headkaze,

Any eta when the tool will be updated for 0.166?

Thanks,
Jason

headkaze

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Re: Mame Compiler 64 v2.0.165
« Reply #743 on: October 03, 2015, 02:56:46 am »
Any eta when the tool will be updated for 0.166?

It's updated  :cheers:

Note that the version number of MC64 will not necessarily correspond with the MAME version. You will need to download the file list again and it should have all the MAME 0.166 files listed.
« Last Edit: October 03, 2015, 02:58:26 am by headkaze »

newoski

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Re: Mame Compiler 64 v2.0.165
« Reply #744 on: October 29, 2015, 12:42:18 pm »
Any eta when the tool will be updated for 0.166?

It's updated  :cheers:

Note that the version number of MC64 will not necessarily correspond with the MAME version. You will need to download the file list again and it should have all the MAME 0.166 files listed.

How about 167?  ;D

Yoeddy1

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Re: Mame Compiler 64 v2.0.165
« Reply #745 on: November 02, 2015, 10:49:47 pm »
Headkaze, has this been updated to 0.167 yet?

Thanks,
Jason

headkaze

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Re: Mame Compiler 64 v2.0.165
« Reply #746 on: November 03, 2015, 06:39:56 am »
Headkaze, has this been updated to 0.167 yet?

Yes it has. You can always just check by clicking the Downloads tab then "Download File List". If it's new you should see the updated MAME version in the list.

Yoeddy1

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Re: Mame Compiler 64 v2.0.165
« Reply #747 on: November 03, 2015, 09:33:29 pm »
Headkaze, has this been updated to 0.167 yet?

Yes it has. You can always just check by clicking the Downloads tab then "Download File List". If it's new you should see the updated MAME version in the list.

Worked great! 

Thanks,
Jason

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Re: Mame Compiler 64 v2.0.165
« Reply #748 on: November 15, 2015, 09:21:11 am »
I'm running into major errors trying to compile 160. Is the current software backwards compatible with 160?

Sent from my HTC6535LVW using Tapatalk


Yoeddy1

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Re: Mame Compiler 64 v2.0.165
« Reply #749 on: January 02, 2016, 10:24:30 am »
Hi Headkaze,

Any ETA for MAME 0.169 support?

Thanks,
Jason

RTyper56

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Re: Mame Compiler 64 v2.0.165
« Reply #750 on: January 02, 2016, 12:23:33 pm »
i think the download link for the build tools is dead.
Tried following the link that's in the compiler in a browser, and page cannot be found
My Multicade Build (Working, needs cosmetics)

quakebo

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Re: Mame Compiler 64 v2.0.165
« Reply #751 on: January 02, 2016, 06:05:35 pm »
I am trying to compile 0.167 but get this error
Mame Compiler 64 Applying Diff Patch... Error Applying Patch. PatchDiff(): The system cannot find the file specified  so how do I fix it

headkaze

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Re: Mame Compiler 64 v2.0.165
« Reply #752 on: January 03, 2016, 03:26:54 am »
I've updated Mame Compiler 64 to support the new build tools.

If you already have previous build tools installed, please delete the folder, and download the latest from MC.

We are currently on MAME 168 but I will update to the new version once MKChamp releases a 169 diff.

I have not had a lot of time to test this but please let me know of any issues.

quakebo

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Re: Mame Compiler 64 v2.0.168
« Reply #753 on: January 03, 2016, 06:26:38 am »
I downloaded the new build tools and tried to apply hi_167.txt but still get Applying Diff Patch... Error Applying Patch. PatchDiff(): The system cannot find the file specified.
« Last Edit: January 03, 2016, 06:46:58 am by quakebo »

quakebo

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Re: Mame Compiler 64 v2.0.168
« Reply #754 on: January 03, 2016, 03:45:47 pm »
I downloaded a mame 0.167 all ready done which works but does not save high scores but it should so why is that.

Yoeddy1

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Re: Mame Compiler 64 v2.0.168
« Reply #755 on: January 03, 2016, 04:04:21 pm »
Headkaze,

Check out the following thread:

http://forum.arcadecontrols.com/index.php/topic,64298.1000.html

It looks like GroovyMAME has the 0.169 file.  I pulled it down from GoogleDrive, zipped it up, and attached it here.

Does this give you what you need?

Thanks,
Jason

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Re: Mame Compiler 64 v2.0.168
« Reply #756 on: January 05, 2016, 01:51:39 am »
Looks like MKChamp uploaded the 0.169.diff file.

Thanks,
Jason

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Re: Mame Compiler 64 v2.0.168
« Reply #757 on: January 05, 2016, 02:24:02 am »
Great piece of software. I'm having an issue with the compiled emulator. Whenever I would launch it, I receive this message:

"The program can't start because libwinpthread-1.dll is missing from your computer. Try reinstalling the program to fix this problem."

I don't understand why I'm receiving this message. It looks like the dll is indeed in the build tools directory. Any idea or guidance?

BDC009

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Re: Mame Compiler 64 v2.0.168
« Reply #758 on: January 05, 2016, 02:40:33 am »
I'm trying to compile mame 0.169 with the hiscore patch but I keep getting error:

Testing Diff Patch...
Error Testing Patch.
PatchDiff(): The system cannot find the file specified

When applying the patch. All paths seem correct. MinGW, mame source and the hiscore patch were downloaded by Mame Compiler 64. I'm not sure what I'm doing wrong.

I figured I'd go ahead and do a test build without the patch and I get the following: http://pastebin.com/RBuuiT1i

Any insight on what may be causing this is much appreciated.

EMDB

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Re: Mame Compiler 64 v2.0.168
« Reply #759 on: January 05, 2016, 02:52:51 am »
V0.169 does not build for me with the new build tooling. V0.168 does...