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MAME Compiler 64 v2.0.197

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bobmoo79:
Hmm, I don't think you're missing much. This could be related to the comment I edited into my post last night.

The diff file downloaded through the compiler is actually empty - 0kb - and so doesn't work. I found that when using that diff MAME would load with just a black screen.

Try downloading the diff from the link below and then point the compiler to that. Make sure you click 'apply patch' before you click 'go'.

https://forum.arcadecontrols.com/index.php/topic,64298.0.html



Let us know if this solves your problem...

headkaze:

--- Quote from: bobmoo79 on January 20, 2016, 06:29:49 am ---The diff file downloaded through the compiler is actually empty - 0kb - and so doesn't work.

--- End quote ---

Please do an MC64 update. I've hopefully fixed this issue.

bobmoo79:
I  just updated and it now correctly downloads the diff. Thanks.


Flyer if you update MC64 now you can just use the diff downloaded through the software - no need to use the one from the link I provided.

artyfarty:
Is there an update to get the 01/04/2016 build tools? I tried performing the update suggested on mamedev:

"In case you have version from 2016-01-03, just do : git pull in root of your tools to update
scripts, and then check if file usr\bin\sh.exe.old exist, if so rename it to usr\bin\sh.exe
Start your environment and enjoy. "

But this gives me an "aborted" error, although the usr\bin\sh.exe.old did exist, so I renamed it.

Thanks,

Martin

Flyer:
So here is another issue that I found while using the compiler.  If I tell it to download mame source, the patch and the built tools at the same time I get the attached image error.

I have run the update but the version number never changed.

This is the error:

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