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Author Topic: linux multijuke and ubuntu gutsy gibbon  (Read 9357 times)

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govee

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linux multijuke and ubuntu gutsy gibbon
« on: September 28, 2007, 10:03:29 pm »
I put this in my project post but thought it would be better if it were placed here.

Got the sound card loaded and here is my problem. I cant run the program unless I am root, This is from the terminal:
andy@jukebox:~$ '/home/andy/multijuke/multijuke'
/home/andy/multijuke/multijuke: error while loading shared libraries: libfmodex.so: cannot open shared object file: No such file or directory

now if run as root:
andy@jukebox:~$ sudo su
[sudo] password for andy:
root@jukebox:/home/andy# '/home/andy/multijuke/multijuke'
mode found: 1280x1024x24
mode found: 1152x864x24
mode found: 1024x768x24
mode found: 800x600x24
mode found: 640x480x24
mode found: 720x576x24
mode found: 640x400x24
/home/andy/multijuke

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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #1 on: September 29, 2007, 06:38:38 am »
1. Did you unpacked with "extract files with full path" enabled?

 For some reasons Xubuntu which I using allways have that disabled (which is a bug in the unpacker app). Remember enable it before unpacking.


2. Did you installed FMOD correctly?

  Look here: http://www.multijuke.com/index.php?item=trouble_faq&page=17


3. You might need to CD into directory first before running multijuke file, when using terminal.

  MultiJuke might not check which directy it ran from. SO CD first and try run it with ./multijuke


4. Does MultJuke run with its GUI if you double click on multijuke filename with normal user)?


5. Does MultJuke run with its GUI if you double click on multijuke filename with enabled root user)?

  root user is disabled by default, but it should not have that reason for failing running MultiJuke.


6. If still fail, what do the multijuke.log wrote?

  it easier to support, if I can look on that file, if it created.


7. Which Ubuntu version did you use?

  I have tested it with version 7.04 and the newest Xubuntu. Im not sure it works on older versions (but it should).

« Last Edit: September 29, 2007, 06:47:39 am by Space Fractal »
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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #2 on: September 29, 2007, 11:02:55 am »
Let me try to clear up whats going on. I can get to the Gui and use the program but only as root and only if I execute from the terminal. Double clicking does not work as user or root. The only log that is entered is after successful execution from the terminal as root  from the terminal so it does not show failures. The failure in the terminal is all I have to show.
 error while loading shared libraries: libfmodex.so: cannot open shared object file: No such file or directory
does this mean there is a file that libfmodex.so is attempting to open has the wrong properties? I answered the questions specifically below.





1. Did you unpacked with "extract files with full path" enabled?

 For some reasons Xubuntu which I using allways have that disabled (which is a bug in the unpacker app). Remember enable it before unpacking.
No idea


2. Did you installed FMOD correctly?

  Look here: http://www.multijuke.com/index.php?item=trouble_faq&page=17
Done as per instructions


3. You might need to CD into directory first before running multijuke file, when using terminal.

  MultiJuke might not check which directy it ran from. SO CD first and try run it with ./multijuke
no results:
andy@jukebox:~/multijuke$ ./multijuke
./multijuke: error while loading shared libraries: libfmodex.so: cannot open shared object file: No such file or directory


4. Does MultJuke run with its GUI if you double click on multijuke filename with normal user)?
no


5. Does MultJuke run with its GUI if you double click on multijuke filename with enabled root user)?
no

  root user is disabled by default, but it should not have that reason for failing running MultiJuke.


6. If still fail, what do the multijuke.log wrote?

  it easier to support, if I can look on that file, if it created.

It only makes an entry if I run it in a terminal as Root. and the program Gui comes and opertates correctly but this is the only way to get to the Gui.

MultiJuke Version: 1.01.2

ModeInit()

Checking Modes

using 75 hertz instead of 60 hertz

mode found: 1280x1024x24

using 75 hertz instead of 60 hertz

mode found: 1152x864x24

using 75 hertz instead of 60 hertz

mode found: 1024x768x24

using 75 hertz instead of 60 hertz

mode found: 800x600x24

using 75 hertz instead of 60 hertz

mode found: 640x480x24

mode found: 720x576x24

using 75 hertz instead of 60 hertz

mode found: 640x400x24

LangugageInit()

ControllerInit()

ConfigInit()

setMode(1280x1024)

IconInit()

 

setWindow...

Windowed Mode

Window (1280x1024) is created

mode::setElements()

Load 5x4 internal skin at mode (1280 1024

Create Window was Succesful

UpdateInit()

PaintLoading()

BackgroundInit()

MusicInit()



Load() Invoke

Load() Finished

HistoryLoad()

ServerInit()

SetVolume: 70 (Max:100)

mode::setElements()

Load 5x4 internal skin at mode (1280 1024



Create() Invoke

 

Save() Invoke

Save() Finished

Create() Finished

 

Save() Invoke

Save() Finished



7. Which Ubuntu version did you use?

  I have tested it with version 7.04 and the newest Xubuntu. Im not sure it works on older versions (but it should).

I am running the Beta of 7.10 Gutsy Gibbon       



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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #3 on: September 29, 2007, 01:36:03 pm »
As a work around I created a launcher and used GKSUDO to run the program. I am prompted to input my password and the program launches.

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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #4 on: September 29, 2007, 03:26:05 pm »
This distro might work defficent than mine version.....

It seen it can not find FMOD packages from that folder for some reason.

multijuke.log seen to been ok when you running it from root dir. Wierd it dosent work from other methods.

But I guess FMOD is installed in a wrong dir. so try install FMOD it from the new multijuke package to /lib dir instead of /usr/lib (remember to get both files installed, includning the link). It might been a permission problem, but try this one first.

I'm are still learning Linux and first installed for about one month or 2 ago, but it was fun porting this app to linux, so ther would been some startup problems. Bear up with me.
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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #5 on: September 29, 2007, 04:38:30 pm »
Space Fractal,
You do not ever have to apologize about your App. I have it running, but I am probably the weak link here, not the App! I realized I had screwed the pouch by upgrading to 7.10 but hoped it was not significant to your App. It still may not be but I hope to help you figure it out.

I checked and root owned the 2 lifmodex files. I used chown to change that. THe results are that If I use the launcher from my desktop it no longer asks for my password and the program still launches and runs. when I double click the app from the folder it loads Multijuke, but it stops there and goes away (does not start Multijuke). We (you!) are getting there.

here is the log entry
MultiJuke Version: 1.01.4

ModeInit()

Checking Modes

using 75 hertz instead of 60 hertz

mode found: 1280x1024x24

using 75 hertz instead of 60 hertz

mode found: 1152x864x24

using 75 hertz instead of 60 hertz

mode found: 1024x768x24

using 75 hertz instead of 60 hertz

mode found: 800x600x24

using 75 hertz instead of 60 hertz

mode found: 640x480x24

mode found: 720x576x24

using 75 hertz instead of 60 hertz

mode found: 640x400x24

LangugageInit()

ControllerInit()

ConfigInit()

setMode(1280x1024)

IconInit()

 

setWindow...

Windowed Mode

Window (1024x1280) is created

mode::setElements()

Load 5x4 internal skin at mode (1280 1024

Create Window was Succesful

UpdateInit()

PaintLoading()

BackgroundInit()

MusicInit()



Load() Invoke

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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #6 on: September 29, 2007, 05:04:33 pm »
This time it seen it crashed while loading the music database from the music folder path. Also it NOT caused by FMOD. As long you can see multijuke.log have been created after you deleted it before, it have open FMOD correctly.

I'm upload soon a new beta (here) which trying to fix it and log some more info about it.

it might because it a empty database or you have created a library without a valid music path.

Both should been checked now. Otherwhice this log a bit more info, what it caused and which function.

_____

Unpack this execuable into the old one and try run it:
http://www.multijuke.com/files/multijuke.tar.gz

What happens now and what do the multijuke.log look now? You might Attach it if you which.

« Last Edit: September 29, 2007, 05:30:07 pm by Space Fractal »
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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #7 on: September 29, 2007, 05:42:11 pm »
tried the new version and here is the log
MultiJuke Version: 1.01.4

ModeInit()

Checking Modes

using 75 hertz instead of 60 hertz

mode found: 1280x1024x24

using 75 hertz instead of 60 hertz

mode found: 1152x864x24

using 75 hertz instead of 60 hertz

mode found: 1024x768x24

using 75 hertz instead of 60 hertz

mode found: 800x600x24

using 75 hertz instead of 60 hertz

mode found: 640x480x24

mode found: 720x576x24

using 75 hertz instead of 60 hertz

mode found: 640x400x24

LangugageInit()

ControllerInit()

ConfigInit()

setMode(1280x1024)

IconInit()

 

setWindow...

Windowed Mode

Window (1024x1280) is created

mode::setElements()

Load 5x4 internal skin at mode (1280 1024

Create Window was Succesful

UpdateInit()

PaintLoading()

BackgroundInit()

MusicInit()



Load() Invoke

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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #8 on: September 29, 2007, 05:48:18 pm »
Try the 1.01.5 beta (from the link), which I just have reuploaded again. It check for more things around database loading, due for some bugs.

I guess the library is empty and then it quit because it didden't check about it.

Can you clean put a <code>tags</code> tags between them (replace < with [ and > with ])?. It have a nice look like this:

Code: [Select]
log
test

the above have a much cleaner look for logs like these.

Just edit your posts.
« Last Edit: September 29, 2007, 05:50:22 pm by Space Fractal »
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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #9 on: September 29, 2007, 06:29:24 pm »
darn it! I was trying not to show how little I know about this stuff but you have forced me to prove it!!haha
I have no idea what you are asking me to do with the tags. I usually put the log in with a cut and paste. Are you suggesting a different way of of dropping in the log file?

I tried the new version and the output from the log is exactly the same. before a put it here incorrectly try and explain what you mean a little better (differently). I do see you didnt change the base number for the tar but you have added (3) to the last. Is that the ,5 beta?

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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #10 on: September 29, 2007, 07:54:53 pm »
I cannot fix the bug without sending me the music subfolder (tar it down) and add config.dat from data subfolder per email (aibs a spacefractal d com).

YOu can then try to delete any files from that subfolder (also music subfolder in MultiJuke dir) and try again reconfig them again.

No I diddent change the version nr in tar, but you should could see it in the logfile (should say MultiJuke Version: 1.01.5 Beta?).

Alternativ could is just Attachment the file (using Additional Options..)


« Last Edit: September 29, 2007, 08:00:26 pm by Space Fractal »
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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #11 on: September 29, 2007, 09:35:02 pm »
created the tars and need to email them with my other machine. I tried to attach them here but was refused as .tar is not an approved extension

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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #12 on: September 30, 2007, 05:44:00 am »
both files loaded very fine here and albums seen to show correctly, when I tried to startup both from terminal or double click on it. It even I tried to start it from terminal outside its path.

wierd.

Try this version (remember to delete old multijuke version before replacement):
http://www.spacefractal.com/files/multijuke1015b2.tar.gz

Otherwice I might need to se your launcher app, that may caucht it (but should not).

Please delete also multijuke.log before running to make sure it got the new data.
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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #13 on: September 30, 2007, 09:13:45 am »
Good work! I can now execute the App with a double click and from launcher with no apparent permissions problems. This version does not save config settings changes though. If I remap a control or select Full screen after I restart the changes are gone.
This new version came with a much smaller file structure. so it is obvious you have done some voodoo!


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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #14 on: September 30, 2007, 09:44:24 am »
Might been a bug in the variable I use to check it need to save or not.... Fixing that soon.
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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #15 on: September 30, 2007, 10:08:41 am »
Try this one:
http://www.spacefractal.com/files/multijuke1015b3.tar.gz

Should now save its settings (unless you came to write protect data/config.dat) regaardless you use the quit, ALT F4 or close button now.
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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #16 on: September 30, 2007, 10:39:32 am »
I ran the .5(3) and is still does not save changes. Also noted that I can not get to item 4 (visual) on config table and when I go to item 5 (Arcade Gui) I can not change anythiung.
I make a simple change in the remap like using F12 as quit and it works when I use it to quit the App but it does not work and reverts back to escape when I restart. Hope this helps.


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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #17 on: September 30, 2007, 11:18:47 am »
I was working in a another GUI in a while why I changed these entries, but I might  have broked them, because I was not finish it yet...   FIXED

You can try this new version why fixed about, and this version trying to delete it before updating:
http://www.spacefractal.com/files/multijuke1015b4.tar.gz


Otherwice does it state it was failed to save in multijuke.log (one of the last lines)?

If it still having problems, try to delete data/config.dat manually before quit MultiJuke. Does it now work?

Should and can create a new entry, so you manual can save to data/config.dat in the main config window to make sure it saved?

« Last Edit: September 30, 2007, 11:21:42 am by Space Fractal »
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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #18 on: September 30, 2007, 12:04:41 pm »
wow getting closer by the minute. there was a line that saved save failed at the end of the log so I tried your suggestion. I could not find the files you are talking about as the only folder created in the new version is the "files" which had nothing in it. I went to my trash can and looked at all the different copies of the "data" file that were in there and only one had the docs you were referring to. I think it was from about 3 or 4 versions ago. I copied that folder into my "multijuke" folder and it worked. the saving function now works and it still launches from a double click.  :cheers:

Still not showing album covers (could that be its looking PNG.... and mine are png....). I tried renaming using caps, not caps but made no difference. below is from the log:

Trying to load an MainCover (*=PNG, JPG and BMP)...

Not Found

New anomaly has emerged my screen rotates when set to fullscreen but is right in windowed mode.

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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #19 on: September 30, 2007, 12:45:13 pm »
while you untarred your files, it should also have created these folders:

music (empty to start with)
language (should contain 2 files)
files (safe to delete, I forgot to delete it, but does not crash MultiJuke yet)
data (contain some png files as well)
cache (saving small versions of coverats, hince it empty to as start with)
backgrounds (contain 2 background files)

if not, you might have unpacked the install packeages without folder structor enabled (which is required to get MultiJuke working 100%).

About coverats:
It search for cover.png, Cover.png, folder.png and Folder.png. Do you use a another name screme? This I use is the same as Windows Player use (also folder.png, but have also added cover.png as well)

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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #20 on: September 30, 2007, 01:05:26 pm »
ok I checked the tar for .5(3) and when I open it with archieve manger it does not show anything but the multijuke file. I looked back at .4 tars and they show all the other files you are talking about. I coped the folders from my trash can to my multijuke folder and all acts like it should with the exception of full screen, which is still rotating the screen. Is there a setting I am missing in the config?

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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #21 on: September 30, 2007, 01:51:26 pm »
you should of course use the officiel install from (where all folders is there)
http://www.multijuke.com/index.php?item=download

and then use the newest executable from .5(3) (where I just have updated the main application).

Rotation: It by design.

You might have rotated the screen before fullscreen. Just rotate it again while you are in fullscreen. If you have not remapped the rotate key, just use R key to rotate it back again, so it show normal. MultiJuke support rotation, hince some users might use a vertical monitor.

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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #22 on: September 30, 2007, 05:15:52 pm »
Well that really showed my inability to dig deep enough to figure it out on my own, I just knew there had to be a rotation button! How bad is it when I can't figure it is the "R" button!!!!hahaha.....

Amazingly if you hit the "R:" the screen rotates!

Thanks you Rock. I guess I can tear down the tower to begin assembly in the Radio, Let me know if you need some testing in the next day or so I will get it back up as soon as I can.

check your paypal !

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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #23 on: September 30, 2007, 07:05:11 pm »
HI thanks.

Glad you got it working :D.

That happens sometimes, when I diddent document it enough about rotation... It only stated about the button in the remap screen.

Let me know if you want something or found some more quirk's I should get fixed.

I are by now going to get a another Jukebox GUI with a smooth scrolling system with buttons layout most like SkJukebox, unlike arcade GUI). Hence I wanted to call the original GUI for Arcade GUI, and the new one for Jukebox GUI.

Nothing with the arcade GUI would been changed trough, so I do not screw the buttons up because of that.

NOTE: The donation reminder cant been disabled by now, but it only stay here for few hours after when config.dat is created. So you should never see it in normal use anyway.
« Last Edit: September 30, 2007, 07:39:52 pm by Space Fractal »
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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #24 on: September 30, 2007, 09:15:16 pm »
The screen is gone, but I knew it was going to disappear regardless of donation. Donation was made so I could help you continue your effort on the Apps...

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Re: linux multijuke and ubuntu gutsy gibbon
« Reply #25 on: October 02, 2007, 04:33:58 pm »
I guess I known what it really happens, when I would release a new version on my homepage (which got other small fixes too):

FMOD.SO was a file, not a symbol link (A least not in 1.1.4, but was correct in 1.1.2) to the FMOD version I used. It might have some problems. But seen it does work on your machine now. But I got it fixed anyway.

Anyway good luck with your project.
Decade Old Work: MultiFE, ArcadeMusicBox
Today Works: Various Spectrum Next games from Rusty Pixels and html5 games.