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Arcade Tilt Idea For Emulated Pinball Games

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RandyT:


--- Quote from: mpm32 on May 02, 2003, 03:52:08 pm ---Look at some coin doors,  they have a leaf switch with a weight on on of the leafs.

--- End quote ---

Those are what is known as a "slam" switch.  Usually this set off an alarm, reset the machine or both if someone kicked the coin door.  It takes a good shock to activate one of these.

Sometimes kicking a coin door would jog the credit switch enough to get a free game, but sounding an alarm or resettiing the machine deterred the attempts.  :)

*edit*

BTW, I see references to tilts and bumps.  Are we talking about a true tilt mechanism (you know, too much force, lose the ball in play) or are we talking about a "nudge" (body english)?

The hanging weight is probably the best for a tilt mechanism because it takes a bit to get it swinging.   It can be adjusted for sensitivity by raising or lowering the cone shaped pendulum, which alters it's proximity to the surrounding metal hole.

The mercury switches seem like a very cool way to implement body english though.

RandyT



1UP:

I think the idea is that the loop is fairly tight around the weight.  Also, it doesn't HAVE to hit any switches at all--what if the weight and loop ARE the switch!  In other words, the wieght is electrically conductive (a metal weight haniging from a wire) and the loop is another piece of wire wrapped around the inside of a hole that the  weight is hanging thru.  I'm not familiar with the pinball tilts, but it's probably something similar.  Also, if the wire for the weight is fairly stiff, it's not going to keep hitting the loop.  You could even use a metal spring.  Or just get a real pinball tilt -- why not have the real thing?

skirge66:

just my silly opinion...but isn't a "tilt" on video pinball kinda useless? i mean why would anyone bother shaking the cabinet? are there really people so stupid out there that really think shaking a video pinball machine is going to make that ball do anything at all? just asking..because with a real pinball machine that was the whole reason for bumping the machine to begin with...just had to be careful how hard you bumbed it.  i really think that this is completely a waste of time and money here...just my opinion so please don't take offense.

TheTick:

Alot of video pinball games have the a bump feature of sorts, that simulates what would happen if you lightly bumped a real table. If you are close to hitting a target and hit the "bump" key it might help hit it (similar to a real table). The games I've played with this feature would only let you hit the key about three times until the video game locked up and started flashing "Tilt" on the screen.

The feature is there. He's just interested in making it a little more realistic.  Kind of like sticking a plunger in the front... it looks stupid as hell, but it ads a certain look. Like adding coin doors to the front, when you don't need to use any coins to play.

Than again, some people think playing pinball games on the computer is stupid in itself (can't say I disagree).


skirge66:

but on a pinball machine there is no tilt button correct? but i could see adding a bump button to give the effect. but from the pics shown here it looks like a physical movement of the cabinet is required to activate this tilt feature...why would you ever shake this machine thereby activating this physical tilt mech? electronicly like you describe makes sense, not some ball on a string and a hoopy type thing...just sounds like more work with no effect really.

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