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Werid Scrolling Effect on Vertical shooters?

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lettuce:

Have recently notice a strange effect in the scrolling on vertical shooters and some horizontal (games that stick in my mind are Tiger Heli and the Real Ghostbuster). Where the back ground in this case the actaul floor seems to be split up in 7 or 8 strips going across the screen and each of these strips seems to scroll independently to each other. Im probably not making much sense as its really hard to explain the effect, but its kind of like if each of these strips going across the screen is its own screen and then there all stuck together to make the whole display up, much like a video wall i guess. Does anybody have any idea what im talking about and why this is happen??

AMDman13:

Sounds like screen tearing. Try creating seperate ini files for those games and enable triblebuffer.

lettuce:

Nah its not screem tearing, its kind of like a 'Mode 7' effect that the snes used to do

BobA:

Whether it is tearing or not the effect is usually lessened  with triple buffering.



RayB:

Mode 7 was screen rotation. I really doubt you're talking about graphics rotating.

I've never seen the problem you're describing. Try taking a screen shot and see if the problem shows up in the screen-shot.


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