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Arcade - Game Exhibition - scratchbuild upright/candy crossover *now T-molding*

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Akuma:
well, I would like a sit down plastic candy myself but I am so picky that I only want a Sega one, esp. an Astro City or Naomi universal - and those cost a bit : )

about the curvyness I gotta say that this is not 100% true : ) The basic design is inspired by an SNK candy (see pic) - not much curvyness going on there.



And also I think of it as a crossover with classic upright features - for example I wanted an oldschool coindoor - no coin mech in the control panel. Not that this is a bad thing - I just wanted a coindoor : )) And the most important part - curves and woodwork is a combination not too good for relative inexperienced guys like me : )

EDIT: If I remember correctly, he got it from ebay? I once saw a website of a guy selling exactly those for alot more : )

waveryder:
I know there are some candycabs without curves, It was more a comment sharing my personal love of the curvey ones. (or an unhealthy obssesion with fat chicks! ;D) Loving the project though cant wait to see where your going with it.

Bought mine from ebay, a few on there now going for £55

Akuma:
Ahhh, I see what you meant : ) And yes, Betty is one curvey chick ; ) BTW: I wondered more than once which keywords you used to find betty on ebay.

Okay, small update - today was coindoor time. But it isn't wired yet - but this is only a matter of time.

And I also acquired a little figure of SNK's Blue Mary which will decorate the area surrounding the cab - at the moment (and in the pic) she's sitting on top of it. This is where I get back to curvey chicks: Curves are generally good, but I prefer the non-fat curvey ones ; ) I especially have to giggle over the way physical effects are simulated in form of her "secondary sexual characteristics" pointing to different directions ;D

Akuma:
Just a short update:

CAN YOU SEE THE LIGHT? It's just sucking me in!

After wireing the coin 1 button to the coin mechs some days ago and the endless fun of feeding the coin mechs over and over again, I decided that it was time to light those guys. It's funny how little details like this make you happy : )

BTW: Speaking of little details - I'd like to promote my topic in the main forum concerning sound engineering a coin drop sound true to the original. http://forum.arcadecontrols.com/index.php?topic=73273.0 Need ideas for this one!

Okay, I expect to receive the CPO within the next 18 hours. I am curious, if you guys dig the simplicity in the cpo's design (which won't be shown before it's assembled) or if you won't like it : )

Regards!

Alex

Akuma:
With some delay, I received the cpo today. ANd I got to say that I am not really satisfied. They cheated me over 1 cm! And the overall quality is kinda poor... Yet I decided to keep it as a temporary solution - better than nothing. Maybe you can't expect too much for Euro 36,-

Anyway, I enclose some pics. I gotta say though, that it doesn't look as wavey as it appears on them. The plexi makes it look a little bit better than it looks without. BTW: I took my inspiration from the Sega Astro City candy cab's control panel.

Alex

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