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Strange button configurations?

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Magnet_Eye:

what games have odd configurations, or use just buttons only for control? I need to design a button layout to the left of my Trackball. I was just gonna put two buttons, but perhaps I should do something else since I have the space..?

Any ideas?

Thanks!



paigeoliver:

A large percentage of Space Invaders type games used buttons only.

Then there are the vectors. A lot of vector games were button only.

A set of two on the left (left, right), with three on the right (thrust, fire, hyperspace) should work for most button games.

u_rebelscum:

Missile Command (trackball game) has three buttons to the left of the TB.

Wasn't a couple all button games with six buttons: left, right and reverse on the left side, fire and thrust to the right side, and hyperspace in the middle?  You could do a three left and three right button arangement.   That's what I have on my "test" trackball CP, all painted and, um, still in "testing" phase. Not sure when the non-test TB cp will be made...

SirPoonga:

asteroids

Magnet_Eye:

yes i am aware of asteroids..and it has 2 on left, 2 on right, one in middle. What other games are there?

Also note, I only have space to the LEFT of my TB, the right of it has a 4-way stick/buttons in place..

 ??? Arent there some that are like this:

   o
 o  o
   o


OH, and while we're at it, what is the maximum # of buttons I would need for any of the 4-way games? I was planning on placing only 2. I can't think of any 4-way games that use use more then 2 buttons.

-M


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