Main > Linux
gentoo / advancemame fresh install
Major Rock Hardy:
OK Tikbalang-
how do you want me to run the benchmarks on advancemame? Just see if they play?
MRH
tikbalang:
tell me if the following games run 100%, 0 frameskip, auto-everything in advmame:
outrun, aburner2, toutrun, gloc, strkfgtr.
btw, i installed lincade .04 today in the p4 1.6ghz and it looks good except i couldn't add any roms. it can't mount my usb disk and cdrom. i'll look into it tomorrow. the free games ran fine and the screen looked awesome.
thanks.
Major Rock Hardy:
--- Quote from: tikbalang on October 07, 2007, 11:45:24 am ---tell me if the following games run 100%, 0 frameskip, auto-everything in
advmame:
outrun, aburner2, toutrun, gloc, strkfgtr.
--- End quote ---
they do! Maybe a flicker to 99 or 101 but very rarely. Interesting choices. All Sega, mostly airplane games. Are these your favorites or do you feel like these test the emulation the most? As a sidenote, stunrun (my benchmark) was pretty wavery. Playable, but the audio would waver in and out of speed, coincident with the F11 display. It plays great however with display_frameskip set to auto.
as far as "auto" everything else, well, I changed display_frameskip to 1 in
the .rc file but I am not sure what else would affect this test, so here's my
advmame.rc file - let me know if you would like me to change a setting and
re-test.
--- Code: ---display_adjust generate_yclock
device_video_interlace no
device_video_clock 5-100 / 15-50 / 47-90
starwars/device_video_hclock 47-48.5
debug_crash no
debug_rawsound no
debug_speedmark no
device_alsa_device default
device_alsa_mixer channel
device_color_bgr15 no
device_color_bgr16 yes
device_color_bgr24 no
device_color_bgr32 no
device_color_bgr8 no
device_color_palette8 no
device_color_yuy2 no
device_joystick auto
device_keyboard auto
device_mouse auto
device_raw_firstkeyhack no
device_raw_mousedev[0] auto
device_raw_mousedev[1] auto
device_raw_mousedev[2] auto
device_raw_mousedev[3] auto
device_raw_mousetype[0] pnp
device_raw_mousetype[1] pnp
device_raw_mousetype[2] pnp
device_raw_mousetype[3] pnp
device_sound auto
device_video auto
device_video_cursor auto
device_video_doublescan yes
device_video_fastchange no
device_video_output auto
device_video_overlaysize 1024
device_video_singlescan yes
display_antialias yes
display_artwork_backdrop yes
display_artwork_bezel no
display_artwork_crop yes
display_artwork_overlay yes
display_aspectx 4
display_aspecty 3
display_beam 1
display_brightness 1
display_buffer no
display_color bgr16
display_expand 1
display_flicker 0
display_flipx no
display_flipy no
display_frameskip 1
display_gamma 1
display_intensity 1.5
display_interlaceeffect none
display_magnify 1
display_mode auto
display_pausebrightness 1
display_resize none
display_resizeeffect none
display_restore yes
display_rgbeffect none
display_rol no
display_ror no
display_scanlines no
display_skipcolumns auto
display_skiplines auto
display_translucency yes
display_vsync no
include
input_hotkey yes
input_idleexit 0
input_map[coin5] auto
input_map[coin6] auto
input_map[coin7] auto
input_map[coin8] auto
input_map[event10] auto
input_map[event11] auto
input_map[event12] auto
input_map[event13] auto
input_map[event14] auto
input_map[event1] auto
input_map[event2] auto
input_map[event3] auto
input_map[event4] auto
input_map[event5] auto
input_map[event6] auto
input_map[event7] auto
input_map[event8] auto
input_map[event9] auto
input_map[p1_dialx] -mouse[1,0]
input_map[p1_dialy] auto
input_map[p1_lightgunx] auto
input_map[p1_lightguny] auto
input_map[p1_mousex] auto
input_map[p1_mousey] auto
input_map[p1_paddlex] -mouse[1,0]
input_map[p1_paddley] auto
input_map[p1_pedalbrake] auto
input_map[p1_pedalgas] auto
input_map[p1_pedalother] auto
input_map[p1_stickx] auto
input_map[p1_sticky] auto
input_map[p1_stickz] auto
input_map[p1_trackballx] auto
input_map[p1_trackbally] auto
input_map[p2_dialx] auto
input_map[p2_dialy] auto
input_map[p2_lightgunx] auto
input_map[p2_lightguny] auto
input_map[p2_mousex] auto
input_map[p2_mousey] auto
input_map[p2_paddlex] auto
input_map[p2_paddley] auto
input_map[p2_pedalbrake] auto
input_map[p2_pedalgas] auto
input_map[p2_pedalother] auto
input_map[p2_stickx] auto
input_map[p2_sticky] auto
input_map[p2_stickz] auto
input_map[p2_trackballx] auto
input_map[p2_trackbally] auto
input_map[p3_dialx] auto
input_map[p3_dialy] auto
input_map[p3_lightgunx] auto
input_map[p3_lightguny] auto
input_map[p3_mahjong_a] auto
input_map[p3_mahjong_b] auto
input_map[p3_mahjong_bet] auto
input_map[p3_mahjong_c] auto
input_map[p3_mahjong_chance] auto
input_map[p3_mahjong_chi] auto
input_map[p3_mahjong_d] auto
input_map[p3_mahjong_double_up] auto
input_map[p3_mahjong_e] auto
input_map[p3_mahjong_f] auto
input_map[p3_mahjong_flip_flop] auto
input_map[p3_mahjong_g] auto
input_map[p3_mahjong_h] auto
input_map[p3_mahjong_i] auto
input_map[p3_mahjong_j] auto
input_map[p3_mahjong_k] auto
input_map[p3_mahjong_kan] auto
input_map[p3_mahjong_l] auto
input_map[p3_mahjong_m] auto
input_map[p3_mahjong_n] auto
input_map[p3_mahjong_pon] auto
input_map[p3_mahjong_reach] auto
input_map[p3_mahjong_ron] auto
input_map[p3_mahjong_score] auto
input_map[p3_mousex] auto
input_map[p3_mousey] auto
input_map[p3_paddlex] auto
input_map[p3_paddley] auto
input_map[p3_pedalbrake] auto
input_map[p3_pedalgas] auto
input_map[p3_pedalother] auto
input_map[p3_stickx] auto
input_map[p3_sticky] auto
input_map[p3_stickz] auto
input_map[p3_trackballx] auto
input_map[p3_trackbally] auto
input_map[p4_dialx] auto
input_map[p4_dialy] auto
input_map[p4_lightgunx] auto
input_map[p4_lightguny] auto
input_map[p4_mahjong_a] auto
input_map[p4_mahjong_b] auto
input_map[p4_mahjong_bet] auto
input_map[p4_mahjong_c] auto
input_map[p4_mahjong_chance] auto
input_map[p4_mahjong_chi] auto
input_map[p4_mahjong_d] auto
input_map[p4_mahjong_double_up] auto
input_map[p4_mahjong_e] auto
input_map[p4_mahjong_f] auto
input_map[p4_mahjong_flip_flop] auto
input_map[p4_mahjong_g] auto
input_map[p4_mahjong_h] auto
input_map[p4_mahjong_i] auto
input_map[p4_mahjong_j] auto
input_map[p4_mahjong_k] auto
input_map[p4_mahjong_kan] auto
input_map[p4_mahjong_l] auto
input_map[p4_mahjong_m] auto
input_map[p4_mahjong_n] auto
input_map[p4_mahjong_pon] auto
input_map[p4_mahjong_reach] auto
input_map[p4_mahjong_ron] auto
input_map[p4_mahjong_score] auto
input_map[p4_mousex] auto
input_map[p4_mousey] auto
input_map[p4_paddlex] auto
input_map[p4_paddley] auto
input_map[p4_pedalbrake] auto
input_map[p4_pedalgas] auto
input_map[p4_pedalother] auto
input_map[p4_stickx] auto
input_map[p4_sticky] auto
input_map[p4_stickz] auto
input_map[p4_trackballx] auto
input_map[p4_trackbally] auto
input_map[safequit] auto
input_map[service_coin5] auto
input_map[service_coin6] auto
input_map[service_coin7] auto
input_map[service_coin8] auto
input_map[ui_toggle_ui] auto
input_steadykey no
lcd_server none
lcd_speed 4
lcd_timeout 500
misc_bios default
misc_cheat no
misc_cheatfile cheat.dat
misc_difficulty none
misc_eventdebug no
misc_eventfile event.dat
misc_freeplay no
misc_hiscorefile hiscore.dat
misc_lang none
misc_languagefile english.lng
misc_mutedemo no
misc_quiet yes
misc_safequit no
misc_smp no
misc_timetorun 0
record_sound yes
record_sound_time 15
record_video yes
record_video_interleave 2
record_video_time 15
script_coin1
script_coin2
script_coin3
script_coin4
script_emulation
script_event1
script_event10
script_event11
script_event12
script_event13
script_event14
script_event2
script_event3
script_event4
script_event5
script_event6
script_event7
script_event8
script_event9
script_led1 on(kdb, 0b1); wait(!event()); off(kdb, 0b1);
script_led2 on(kdb, 0b10); wait(!event()); off(kdb, 0b10);
script_led3
script_play
script_safequit
script_start1
script_start2
script_start3
script_start4
script_turbo while (event()) { toggle(kdb, 0b100); delay(100); } off(kdb, 0b100);
script_video wait(!event()); set(kdb, 0);
sound_adjust auto
sound_equalizer_highvolume 0
sound_equalizer_lowvolume 0
sound_equalizer_midvolume 0
sound_latency 0.05
sound_mode auto
sound_normalize yes
sound_samplerate 44100
sound_samples yes
sound_volume -3
sync_fps auto
sync_resample auto
sync_speed 1
sync_startuptime auto
sync_turbospeed 3
ui_color[help_other] 000000 808080
ui_color[help_p1] 000000 ffff00
ui_color[help_p2] 000000 00ff00
ui_color[help_p3] 000000 ff0000
ui_color[help_p4] 000000 00ffff
ui_color[interface] 000000 ffffff
ui_color[select] 000000 afffff
ui_color[tag] 247ef0 ffffff
ui_font auto
ui_fontsize auto
ui_helpimage auto
ui_translucency 0.8
vertical/display_ror yes
vector/display_beam 1.0
mspacman/input_dipswitch[cabinet] cocktail
astdelux/display_artwork_backdrop yes
astdelux/display_artwork_overlay yes
tempest/input_dipswitch[cabinet] cocktail
tempest/input_setting[p1_dialx] keydelta:20,centerdelta:20,sensitivity:15,reverse:0
starwars/input_map[p1_button1] joystick_button[0,7]
starwars/input_map[p1_button2] joystick_button[0,7]
device_video_format 15750 0.8 0.05 0.1 0.05 0.900763 0.0267176 0.0114504 0.0610687
device_video_format 25000 0.761905 0.047619 0.0952381 0.0952381 0.900943 0.0259434 0.0117925 0.0613208
device_video_format 31980 0.769231 0.0384615 0.115385 0.0769231 0.900563 0.0262664 0.011257 0.0619137
aburner2/input_map[p1_button3] joystick_button[0,2]
aburner2/input_map[p1_button1] joystick_button[0,7]
aburner2/input_map[p1_button2] joystick_button[0,1]
gloc/input_map[p1_button1] joystick_button[0,7]
gloc/input_map[p1_button2] joystick_button[0,3]
--- End code ---
for documentation purposes, this was run with my Matrox G400 card and MS Sidewinder Dual Strike (un-hacked - yet) USB analog gamepad.
tikbalang:
thanks for the help, major. afterburner and outrun were my favorite games back then. anyway, i just found out that advmame supports the onboard sound using "device_sound vsync/ac97" without loading any dos drivers. i ran my games and i can only get 75% fps. maybe i need more ram.
Major Rock Hardy:
could be more RAM would help but my first guess is that CPU horsepower is going to be the main factor in any emulation environment