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Best Figher ever made???

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xmenxmen:


--- Quote from: jcoleman on August 17, 2007, 09:46:46 am ---I'll repeat this again b/c you appear to be a little slow, CheffoJeffo:  Real men play games that require a PHD to understand the controls.   ;)   :laugh2:

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Always thought it was poker with beer acompany by chicks in the back.  I must be living in the old days ago... Time to wake up....   :laugh2:



motorfish:

Soul Calibur II is one of the deeper fighters I've played so far. The moves are elaborate and well balanced, the game can favor bothe the button masher AND the skilled (Like a real fight, someone can go in swinging wildly and catch even a skilled player off guard). The music score is absolutely incredible. The characters are well designed.

It's one greatest drawback is the enormous amount of time it takes to fully learn and underdtand the fighting engine.

ahofle:


--- Quote from: Hornpipe2 on August 16, 2007, 05:26:05 pm ---
--- Quote from: Jeff AMN on August 16, 2007, 03:27:03 am ---Super Smash Bros. Melee (GameCube game)

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quoted for truth

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Quoted again for truth.  I only played this about a month ago for the first time.  I'm not a big fighter fan (I usually only load up fighters in MAME just to see how much skin the female characters show  :laugh2:) and I never imagined I would be remotely interested in yet another 2D fighter, but this one is so fresh and enjoyable.

genesim:

Actually I wasn't swiping at the community, it is just indicative that there are more Street Fighter II fans here.   Big deal.    Doesn't cover the demographic.    That said, MK's history till lately hasn't been good.    With horrid transitions like MK Advance, it hasn't exactly been helpful.   

Still comments like leapinlew calling me a troll are totally uncalled for.     I stated my opinion and because I don't agree it comes down to namecalling.

Facts stare him right in the face and he/she has no defense.    So rather then comment on the undeniable truth, he/she resorts to cheap shots.

MK sold more units and didn't need multiple games to compete.   SFII has always been beta and there is yet another version coming out that is going to change integral gameplay....whatever that is.

The cold hard facts are that not only was the coinop a smash that had unit totals not seen since Pacman but also the home launch was the biggest ever that has yet to be beat.   

The game changed the landscape of all gaming, and the hate for it here is just as expected from a game that was so popular.   

Though if you prefer SFII(whatever flawed version that would be) I am not going to put you down for it.    I simply have stated my preference.   Of course my input was actually to comment on a subject I enjoy not to get into the tired MK vs SFII debate.    It has never been a race to me, rather it was a statement on the obvious.   SFII got their ass beat and have been trying to catch up to this day.

CheffoJeffo:


--- Quote from: genesim on August 17, 2007, 03:24:32 pm ---Facts stare him right in the face and he/she has no defense.    So rather then comment on the undeniable truth, he/she resorts to cheap shots.

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Let's be somewhat fair here, *you* fired the "have no understanding of the game" salvo first.

Pot. Kettle. SubZero.

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