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The Death of Arcades

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Dudeman:


--- Quote from: CheffoJeffo on August 15, 2007, 10:05:23 pm ---EDIT: FWIW, I used to play a lot of Falcon 4.0. If ever there was a game that was too complicated to learn, F4.0 was it. Obviously I don't think that games are too complicated to learn -- and get off of my lawn!

--- End quote ---

I had that game and hated it. Trying to land was a b#$ch.

RayB:


--- Quote from: genesim on August 15, 2007, 11:16:42 pm ---Also, games I feel are meant to be played standing up.   ;D   Not sitting on your fat ass eating chips.

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HEY! That's called PROGRESS. I will now get off your lawn.

 ;D

Justin Z:


--- Quote from: Dudeman on August 16, 2007, 11:08:02 am ---
--- Quote from: CheffoJeffo on August 15, 2007, 10:05:23 pm ---EDIT: FWIW, I used to play a lot of Falcon 4.0. If ever there was a game that was too complicated to learn, F4.0 was it. Obviously I don't think that games are too complicated to learn -- and get off of my lawn!

--- End quote ---

I had that game and hated it. Trying to land was a b#$ch.

--- End quote ---
Heh I had Falcon 3.0 and I always had autopilot do takeoff and landing!  ;D  I guess you couldn't do that with 4.0?

TOK:

I love flight sims... I think taking off and landing in Falcon 3 was easy compared to getting the 610k of free conventional memory required to launch the game.  ;D

One thing that appeals to me a lot with the old games is that now that I have a young child, I can play something for 10 or 15 minutes. I'm still usually playing one newer PC game a couple nights a week after she's in bed, but the short games really have a lot of appeal to people pressed for time.


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