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| New Product: The UNREAL CoinDoor™ - GroovyGameGear |
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| ahofle:
OK thanks for the clarification -- I'll be waiting for the CDR version then. :cheers: |
| solderguy1:
Wouldn't it be fun to install this on a sheet of wood behind a real coin door before you sold a system. Just think of the look on the buyer's face. |
| torez:
Now, if only this thing could return quarters. Image pressing NovaGem button to give credit and then press another button to "return coin." Kind of a "black box" principle. Well, that would be one neat money maker. ;D |
| bfauska:
If you really missed the sound of coins dropping in you could maybe do a recorded sample of one and have the front end run that sound when you select a game, obviously it would only be when choosing a new game and not when actually coin-in happens, but it would still help with the nostalgia. Or if there were a little application or special way to compile MAME to include a coin in sound when the credit button is pressed then it would be every time. EVEN more cool would be to have several samples and run a random one when you inserted a credit. |
| RandyT:
--- Quote from: solderguy1 on August 13, 2007, 02:27:15 pm ---Wouldn't it be fun to install this on a sheet of wood behind a real coin door before you sold a system. Just think of the look on the buyer's face. --- End quote --- I have a few of them on unlikely things. One is on the side of a file cabinet under the color laser. 25 cents a copy! ;D --- Quote from: bfauska on August 13, 2007, 03:31:28 pm ---If you really missed the sound of coins dropping in you could maybe do a recorded sample of one and have the front end run that sound when you select a game, obviously it would only be when choosing a new game and not when actually coin-in happens, but it would still help with the nostalgia. Or if there were a little application or special way to compile MAME to include a coin in sound when the credit button is pressed then it would be every time. EVEN more cool would be to have several samples and run a random one when you inserted a credit. --- End quote --- This would be pretty simple for the folks who have already devised "key" listening software which uses hooks. Maybe Ahofle will add a function to his mouse axis activated volume control program to play a wav file when one the appropriate keypresses are sensed. RandyT |
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