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New Product: GP-WizRX™ - with new Roto-X Technology!
RandyT:
This will hit the store by the end of the weekend;
Introducing the new GP-WizRX™ with integrated Roto-X™ Technology.
In addition to the standard, high-performance features of the GP-Wiz, the GP-WizRX includes the most advanced rotary joystick implementation available. Costly specialized interfaces with limited capabilities are no longer required to use mechanical rotary joysticks, thanks to GroovyGameGear's exclusive Roto-X Technology.
Features:
* Dual, Independent Auto-Sensing Rotary control support. If Rotary control is not sensed, the respective inputs will revert to standard button operation.
* User tunable pulse output. Match the pulse timings to the application for best performance.
* Unique Dual-mode Selectabiliy. Standard CW / CCW and exclusive "8-Way" mode. Finally, games with "Front Line-type" controls can be played with a standard rotary joystick!
* Compatible with any rotary switch with pin quantities in multiples of 3 + Ground. (3, 6, 9, 12, etc.)
* Fully Buffered. Each rotary has it's own dedicated 20 action circular buffer.
* Easy to use Software. May be used interactively (shown above) or silently via the command line. Software use is optional. Standard rotary function does not require its use.
The GP-Wiz portion now has an intuitive "1 player per side" layout, with recommended control assignments linked to the board labels. A total of 32 inputs are available, with each rotary control using only 3 inputs. In "8-way" rotary mode, an additional input will be borrowed for output purposes. Rotary controls may be disabled through software, even after auto-sensed activation. This allows for up to 2 buttons to be shared with each rotary control if desired.
Price as shown: $37.95 (6' USB cable included)
I just want to add a quick note of thanks to everyone who has supported our endeavors with purchases at the GGG store. Your patronage is, as always, greatly appreciated and it's what allows us to keep doing what we do. :cheers:
RandyT
Mamed for life:
Ooh, nice! Now all I need is one of these and two sticks that will work like a u360 and rotate, and I'll be all set. Any idea where (or more importantly, when) I might be able to get a couple of those, Randy? ;D
Patiently waiting!
Thanks!
MfL
Xiaou2:
Congrats.
Im confused however...
How does the things 'Auto-sense' a rotary controller?
I believe a typical rotary control is merely a series of switches.
If that is the case... and you just pressed a series of buttons in the
correct timing and order... it would register as a rotary input, so would
output a simple set of left or right arrow key hits(?) instead of button hits
that you wanted.
RandyT:
--- Quote from: Xiaou2 on June 22, 2007, 02:59:43 am --- How does the things 'Auto-sense' a rotary controller?
I believe a typical rotary control is merely a series of switches.
--- End quote ---
Yes, at least one of which is closed. ;)
RandyT
vrf:
Neat design!
I do like Heavy Barrel...