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| Over and Out:
I've been trying to figure out whether to go for a 6 or 8 button configuration for my CP. What's the use of the extra 2 buttons? :dunno I know Neo Geo games use a curved 4 button configuration. But can't one of the 6 be reconfigured as the forth button? and Doesn't the extra buttons get in the way of the joystick? I'll be predominately be playing Street figter, bubble booble, galga, Mortal kombat, TMNT, Simpsons Attached are 2 pics (Bfanska 6 button layout which I like the curve and joe's 8 button (I think the joystick is a little close to the buttons in this one but I like the spacing) I'll be using a "GP-Wiz Eco 32-Input USB Controls Interface" Opinions of pros and cons would be great. :) |
| Anubis_au:
You might find that with the eight button setup, the eighth button might be start or coin insert, rather than a game button. The seventh button is for four-in-a-row NeoGeo, but there is no need for eight game buttons. In my original cab, I had nine buttons: the seven for gaming, start and coin insert. I wanted my players to not have to hunt for any buttons... |
| Malenko:
6 is fine, 7 is better, 8 is unneeded. I have no pictures of my CPO, but its laid out just like a hotrod ( http://www.hanaho.com/Products/HotRodJoystick.php ) its ideal for street fighter because of the 6 button configuration, its ideal for neo geo because it has the 4 on the bottom row, its great for NBA JAM/NHL Open Ice/Etc because you can use the first 3 on the bottom row for turbo pass and shoot. I personally HATE "arc'ed" button rows they become very uncomfortable over time I have the start button up top, and you push in the coin return to register a credit. |
| Green Giant:
If you want to go upscale, get electric ice buttons with the RGB drives and power them with an led-wiz. You can use Mala to light the specific controls for the game you are playing. Then if you chose neogeo, it will light the bottom for, or if you chose street fighter, the main 6. Otherwise you will be explaining controls to players. |
| Over and Out:
Thanks for the input guys, Anubis_au - I will definitely go for the menu buttons at the top well away from the playing buttons. (I couldn't think of why you would have the extra 8th button, instead of fire button you hit extra credit???hmmmmm) :) Malenko - Good call on the NBA jam but does the 7th button on the lower left get in the way when playing fighters? Not a fan on curved keys hey? :dunno Green Giant - Going for a budget system so lights are out of the question at the moment but really love the idea of the buttons lighting up that you have to play with. :applaud: Really my wiring skills and programming skills are basic (think RC cars when I was 12). So the problem is how hard is it to re-associate key the 4th button vs how much it gets in the way play 6 button games Also: Curved 6 button layout vs straight 6 buttons layout? Hand fatigue/comfort (Malenko seems pretty set on straight layout) |
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