Main > Main Forum

Another: Opinion on my first CP layout

Pages: << < (3/4) > >>

leapinlew:

Thoughts on the magstik?

DamageCase:

It seems quite playable so far... I dont have a lot to compare it to though.
The only thing I can think at the moment is they are a little short... I'm gonna have to route it in underneath to give another cm or so.

falkensmaze:


--- Quote from: efjayel on June 20, 2007, 07:18:31 pm ---

DamageCase, I like the idea of the 7th button being on the right instead of on the left. I find repositioning my hand so the index fingers uses the 7th button on the left quite awkward. I guess I could just use my thumb but that feels kind of weird. Only downfall is that my CP is kind of cramped already so the 7th button will end up being closer to my trackball if I decided to put it on the right. But I'll test as I go and see what fits better.

--- End quote ---

Just a note, the 7th button on the left is gr8 for defender smart bombs because "obviously" you will use the reverse button much more unlike the original CP which made you use our thumb for reverse !so  your right hand can do 1, fire 2, thurst 3, reverse... i also  couldnt put 7th button on right due to t/ball mount plate  :)

ARTIFACT:


--- Quote from: leapinlew on June 20, 2007, 05:50:33 am ---Is this layout for fighters? If so, I wouldn't use magstiks without trying them out first.
--- End quote ---


Interesting... I just ordered some Mag Stick PLUS (for the fact that you can switch 4/8 ways from the top) and I read what you just posted...

Are mag stick / plus bad/different/weird for fighters? why?

thanks!

leapinlew:


--- Quote from: ARTIFACT on July 25, 2007, 07:42:57 pm ---
--- Quote from: leapinlew on June 20, 2007, 05:50:33 am ---Is this layout for fighters? If so, I wouldn't use magstiks without trying them out first.
--- End quote ---


Interesting... I just ordered some Mag Stick PLUS (for the fact that you can switch 4/8 ways from the top) and I read what you just posted...

Are mag stick / plus bad/different/weird for fighters? why?

thanks!

--- End quote ---

The short throw makes it near impossible to pull off a lot of the moves. If you played the street fighter series in the states - the supers feel pretty close to what we used in the arcades.

Pages: << < (3/4) > >>

Go to full version