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star wars trilogy

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danny_galaga:



had 30 minutes to kill the other day and stumbled across this machine.



excellent graphics, but game play was a bit dull i thought. ive never seen one of these before (bit AFTER my time). had a rather complicated feeling joystick. that is to say, you could tell it had a lot going on mechanically underneath the cp. there was a big red button either side of the stick as well. i tried them both at various times during plpay but couldnt tell that it was doing anything. ah, just found it in klov:

"In several of the modes, the red Event buttons will light briefly; pressing the button will provide the opportunity for a bonus."

sounds pretty silly to me...

Havok:

Yeah - the game is definitely a bit clunky. Still not bad, though. I came across this when I was on vacation in Puerto Rico - the hotel I was staying at had a gameroom, with the stand up version. Funny thing - I was up late (around 1:30am), and snuck out to check out the gameroom. It was closed, with the lights out. Well, they didn't lock the door, so I just peeked in. Right on the wall was the circuitbreaker box, so I took a quick look around, nobody there, and flicked the main breaker. The whole gameroom came to life, and I played for about an hour or so. Flipped the main on the way out, and nobody was the wiser. Hehe...

AcidArmitage:

i saw this a long time ago at Dave and Busters but it was a dollar a credit and i was like 10 so I didn't play it much.

The Red button sends a squad of starfighters to help you during a flight mission

DarkBubble:

A bit after your time?  Am I that old?

Honestly, I'd rather play the original Star Wars over Trilogy any day.  The main problem I had with Trilogy was the control.  Would it have killed them to hit Atari up to license the yoke for the flight scenes?  I hate using that stick.  It's too twitchy, whereas the Atari yoke really gave you control.

rovingmind:

which is why (when it gets built) it is going in my repro cockpit, it might be fun with the yoke.

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