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| UltraStik 360 New Feature Release: Shift Function |
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| krazy_kenny1:
How hard would it be to make it where you could enable or disable the shift function and the mouse emulation from the software...even on a per-stick basis? |
| stephenp1983:
I sent you a pm about this, but thought I'd post the question as well. I believe someone else asked this but it doesn't look like it was answered yet. So with the ultra stick we can hook up 8 buttons and have 7 or so virtual buttons as well. This would mean there would be no need for an encoder correct as long as we were just doing a simple control panel? |
| destructor:
Encoder will be useless for joystick games. But for games without joystick support where buttons are defined as keyboard letter and directions as arrow keys you must have encoder still. |
| stephenp1983:
So I assume it would work find in Mame then, just not some other emulators? |
| krazy_kenny1:
--- Quote from: stephenp1983 on May 30, 2007, 01:00:39 pm ---So I assume it would work find in Mame then, just not some other emulators? --- End quote --- Since windows detects it as a gamepad/joystick, it should work with any emulator that can recognize a USB plug-and-play joystick I would think. |
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