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I can't afford my dream control panel!

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Tiger-Heli:


--- Quote from: Mojo2000 on April 21, 2003, 02:49:08 pm ---
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--- Quote from: Tiger-Heli on April 21, 2003, 12:54:18 pm ---1 Ultimarc Opti-PAC 44.00

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Recommend 1 www.oscarcontrols.com USB interface kit $9, saves $35.  What you lose is the ability to auto-switch to the active control.  You can wire everything up to one interface if you aren't worried about bumping your trackball in spinner games, or . . .
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Is this compatible with the concept of two (or more) OSCAR spinners operating simultaneously? I tried to find this interface on the website but failed.

In any case, I applaud you for your detailed budget research.  :D

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It's on OSCAR's order page, not the main page.  It's basically a gutted USB mouse, so a single trackball or two spinners would be no problem.  (Analog + might be required to assign the axis to the appropriate player).

BTW, I saw a thread from Rampy saying that hooking up more than two devices in parallel without the DPDT switch (so everything was active) might cause problems.

Since it is USB, another option would be using additional interfaces, but that creates the problems of messing up your trackball game if you accidentally bump your spinner, and raises the cost to $27 (for civilan's example) so the cost savings aren't as great.

Tiger-Heli:


--- Quote from: Mojo2000 on April 21, 2003, 12:42:12 pm ---If you think that's bad, consider also those games which need two or more trackballs (or equivalent analog devices) to operate well!   :P  

- most co-op light-gun games (hope these 2P's get supported by Act-Labs sometime)


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The latest Analog + builds support 2P light gun games using Act-Labs under Win 98 or ME  :D

Mojo2000:


--- Quote from: Tiger-Heli on April 21, 2003, 03:07:16 pm ---The latest Analog + builds support 2P light gun games using Act-Labs under Win 98 or ME  :D

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I was referring to original poster's concern about cost and how properly supporting these spinner games was important (to an arcade nut) but expensive.

However, your message about two-gun support in Analog+ is marvelous news!! Isn't this very recent? And is it official?

Tiger-Heli:


--- Quote from: Mojo2000 on April 21, 2003, 04:38:12 pm ---
--- Quote from: Tiger-Heli on April 21, 2003, 03:07:16 pm ---The latest Analog + builds support 2P light gun games using Act-Labs under Win 98 or ME  :D

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I was referring to original poster's concern about cost and how properly supporting these spinner games was important (to an arcade nut) but expensive.

However, your message about two-gun support in Analog+ is marvelous news!! Isn't this very recent? And is it official?

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Recent - yes, alpha testing started Feb. 27th.

Official, well, Robin still says alpha tester wanted, but it's in the official Analog + build, MAME itself is still in Beta, you know, j/k!!!

anthony691:

There are still some major issues with the 2P lightgun stuff in MAME.

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