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| Removing the "initializing" and "loading" messages from mame 1.14 |
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| sega_mad:
Hi all, just re-compiled mame 1.14 to remove the "nag" screens (many thanks to all that helped with my stupid Q's), and it's all good, I would now like to get rid of the "initializing" and "loading" messages that "pop" up when each game is loading. Is there a patch available?? Cheers :) |
| nic8612:
Is there a way to remove the "nag" screens in mame32? I know you recompile the original mame, but how about 32? |
| SGT:
--- Quote from: sega_mad on May 09, 2007, 07:34:23 pm ---I would now like to get rid of the "initializing" and "loading" messages that "pop" up when each game is loading. --- End quote --- The following method worked for me. Use at your own risk as you are directly editing source files instead of applying a patch. Use notepad to edit mame.c which is located at c:\mamesrc\src\emu Remark out the following line. In other words find and change: --- Code: ---ui_set_startup_text("Initializing...", TRUE); --- End code --- To: --- Code: ---/*ui_set_startup_text("Initializing...", TRUE);*/ --- End code --- Then edit c:\mamesrc\src\emu\romload.c Remark out the lines of code by changing the following from: --- Code: --- char buffer[200]; if (name != NULL) sprintf(buffer, "Loading (%d%%)", 100 * romdata->romsloaded / romdata->romstotal); else sprintf(buffer, "Loading Complete"); ui_set_startup_text(buffer, FALSE); --- End code --- To: --- Code: --- /*char buffer[200]; if (name != NULL) sprintf(buffer, "Loading (%d%%)", 100 * romdata->romsloaded / romdata->romstotal); else sprintf(buffer, "Loading Complete"); ui_set_startup_text(buffer, FALSE);*/ --- End code --- Then recompile, by running makemake.bat again. Copy the new EXE over to your Mame folder after renaming your old mame.exe in case you need it later. Warning: I know very little C programming, but I did stay at a Holiday Inn Express last night. |
| sega_mad:
Hi SGT, I have been PM MKChamp and he has it sorted. A pretty easy fix (not that I could have ever worked it out!!). Pretty much the same fix (not a patch). Change the mame.c, romload.c & video.c files to comment out (by using //), re-compile, and she's away. Many thanks for all your help Cheers |
| SGT:
sega_mad, Why was video.c edited? Was it to get rid of the "Decoding" message? |
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