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Soft-15KHz - slim new tool for 15KHz on normal vga cards

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eerie:

hello all,

I just got a pc for my arcade. it has the intel integrated chipset 4500. Does any of you know if this chipset works fine with soft15? my os is win7 32bit but my plan is to ugrade it to win7 64. will it work with the 64bit os? any compatibility issues? maybe better with xp 64...?

many thanks  :)

rexel:


--- Quote from: Gray_Area on September 01, 2011, 02:44:13 am ---
--- Quote from: rexel on August 31, 2011, 11:10:48 pm ---hi
Ive done a bit of reading and couldnt find the answer.. but would a geforce 6220 (nvidia) pcie be compatible with soft 15khz?

--- End quote ---

Yes. Mind the Nvidia 32-resolution limit.

--- End quote ---

can someone explain what this means.. i take it that with this card it can only support upto XXXX resolution... so am i right to assume that as long as i am not playing the most recent games (which inturn demand high reso's) i should be fine?

newmanfamilyvlogs:


--- Quote from: rexel on September 19, 2011, 11:12:52 pm ---
--- Quote from: Gray_Area on September 01, 2011, 02:44:13 am ---
--- Quote from: rexel on August 31, 2011, 11:10:48 pm ---hi
Ive done a bit of reading and couldnt find the answer.. but would a geforce 6220 (nvidia) pcie be compatible with soft 15khz?

--- End quote ---

Yes. Mind the Nvidia 32-resolution limit.

--- End quote ---

can someone explain what this means.. i take it that with this card it can only support upto XXXX resolution... so am i right to assume that as long as i am not playing the most recent games (which inturn demand high reso's) i should be fine?

--- End quote ---

nvidia drivers do now allow you to have more than 32 different resolutions available on the system. Since among all the games in MAME there are probably closer to around 110 unique resolutions, you have to choose a set of resolutions that will allow you to fit the games you want to play without having to loose pixels, or stretch or squash the image, or have too much of a boarder around the edge.

For example if Random Game 2: Nerf Herder runs at 320x240 and you didn't choose to add that resolution, but you did add 320x256, then you're going to have an 8 pixel blank space on the top and bottom of the image. Or if it was the other way around, the game runs at 320x256 and you only added 320x240, then you'll loose 8 pixels from the top and the bottom.

It has nothing to do with WHAT the resolution is, but with how many unique resolutions you've added.

eerie:


--- Quote from: eerie on September 12, 2011, 01:49:51 am ---hello all,

I just got a pc for my arcade. it has the intel integrated chipset 4500. Does any of you know if this chipset works fine with soft15? my os is win7 32bit but my plan is to ugrade it to win7 64. will it work with the 64bit os? any compatibility issues? maybe better with xp 64...?

many thanks  :)

--- End quote ---

no replies? any help sailorsat?

thanks

SailorSat:

Phew... Well I guess you'll end up using the IEGD drivers. There require you to set your mode by hand.
Last time I checked those had a limit of 5 resolutions.

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