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| mortal kombat 1 resolution help required |
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| Zebidee:
mamrestool has more flexibility, but to use you need to install the system files supplied with it (system.zip) and you also need to download Krick's xml2info.zip and unpack it into your mame directory. Get it here: http://mame.3feetunder.com/xml2info/ |
| DeLuSioNal29:
Hi, Can someone please tell me what resolution works for them for MK3? I'd like to see a copy of their .ini file if possible. I ran the MAME res tool and it still did not help. My specs: AVGA2 PCIe card Betson 27" monitor ** edit: Added some more info!! My current resolution for umk3.ini is 401 x 256. The image still appears squeezed and there are black bars on the left and right. I tried stretching the image using my monitor controls but it does not help, it only stretches it slightly, but I still have huge black bars on left and right. The same goes for Street Fighter II. My .ini file for that says 384x288. It seems like my settings match other people with the same hardware, yet for some reason it is not working right. Thanks in advance! This is really frustrating. ~ DeLuSioNaL |
| Zebidee:
Hiya Del, I can't be sure, but I wonder if you have forgotten to check the "Switch resolutions to fit" box (referring to MameUI32 here). If not, then Mame will fit your selected res into your desktop res which, depending upon your desktop res, may result in big black sidebars. If that doesn't work, then you could post your ini file and tell us what res your desktop runs at. Unfortunately, I can't test this as I don't currently have access to my cabs with AVGA2 cards at the moment - they are locked away in a container in the Land of Oz (Australia), as the Land of the Free (Thailand) doesn't let me bring them into the country without paying hefty bribes (which I am ideologically opposed to). So, not to be deterred, I've hacked an old Panasonic TV with SCART inputs, soldered up a VGA-SCART cable. I'm currently using an ASUS ATI-9550 chipset video card with Soft15khz for my mame machine. Except I don't have any joysticks, so Time Pilot will have to wait for a little while. Back to your post - on my Panasonic/ATI setup, I got big sidebars when trying to run MK3 under 640x288. Try ticking the swithc resolutions box, or editing the MK3 ini file and adding "switchres=1". On MameUI32, make this your default setting. |
| DeLuSioNal29:
Here's some more info: My resolution in Windows XP is at 800 x 600. My available modes are: My Ultimate MK3 ini file (umk3.ini): --- Code: ---## umk3 ## screen0 \\.\DISPLAY1 switchres 1 hwstretch 0 bezel 0 backdrop 0 resolution 401x256 resolution0 401x256@0 --- End code --- My SF2 ini file (sf2.ini): --- Code: ---## sf2 ## screen0 \\.\DISPLAY1 switchres 1 hwstretch 0 bezel 0 backdrop 0 resolution 384 x resolution0 384x288@0 --- End code --- My Mame ini file (mame.ini): --- Code: ---<UNADORNED0> # # CORE CONFIGURATION OPTIONS # readconfig 1 # # CORE SEARCH PATH OPTIONS # rompath c:\mame\roms samplepath c:\mame\samples artpath c:\mame\artwork ctrlrpath c:\mame\ctrlr inipath ini fontpath . # # CORE OUTPUT DIRECTORY OPTIONS # cfg_directory cfg nvram_directory nvram memcard_directory memcard input_directory inp state_directory sta snapshot_directory snap diff_directory diff comment_directory comments # # CORE FILENAME OPTIONS # cheat_file cheat.dat # # CORE STATE/PLAYBACK OPTIONS # state autosave 0 playback record mngwrite wavwrite # # CORE PERFORMANCE OPTIONS # autoframeskip 0 frameskip 0 seconds_to_run 0 throttle 1 sleep 1 # # CORE ROTATION OPTIONS # rotate 1 ror 0 rol 0 autoror 0 autorol 0 flipx 0 flipy 0 # # CORE ARTWORK OPTIONS # artwork_crop 0 use_backdrops 0 use_overlays 0 use_bezels 0 # # CORE SCREEN OPTIONS # brightness 1.00 contrast 1.0 gamma 1.00 pause_brightness 0.65 # # CORE VECTOR OPTIONS # antialias 1 beam 2.00 flicker 0.00 # # CORE SOUND OPTIONS # sound 1 samplerate 48000 samples 1 volume 0 # # CORE INPUT OPTIONS # # ctrlr <NULL> (not set) mouse 1 joystick 0 lightgun 0 multikeyboard 0 multimouse 0 steadykey 0 offscreen_reload 0 joystick_map auto joystick_deadzone 0.3 joystick_saturation 0.85 # # CORE INPUT AUTOMATIC ENABLE OPTIONS # paddle_device mouse adstick_device keyboard pedal_device keyboard dial_device keyboard trackball_device mouse lightgun_device keyboard positional_device keyboard mouse_device mouse # # CORE DEBUGGING OPTIONS # log 0 verbose 0 # # CORE MISC OPTIONS # bios default cheat 1 skip_gameinfo 1 # # WINDOWS DEBUGGING OPTIONS # oslog 0 # # WINDOWS PERFORMANCE OPTIONS # priority 1 multithreading 1 # # WINDOWS VIDEO OPTIONS # video ddraw numscreens 1 window 0 maximize 1 keepaspect 1 prescale 1 effect none waitvsync 0 syncrefresh 0 # # DIRECTDRAW-SPECIFIC OPTIONS # hwstretch 0 # # DIRECT3D-SPECIFIC OPTIONS # d3dversion 9 filter 1 # # PER-WINDOW VIDEO OPTIONS # screen auto aspect auto resolution auto view auto screen0 auto aspect0 auto resolution0 auto view0 auto screen1 auto aspect1 auto resolution1 auto view1 auto screen2 auto aspect2 auto resolution2 auto view2 auto screen3 auto aspect3 auto resolution3 auto view3 auto # # FULL SCREEN OPTIONS # triplebuffer 0 switchres 1 full_screen_brightness 1.00 full_screen_contrast 1.0 full_screen_gamma 1.0 # # WINDOWS SOUND OPTIONS # audio_latency 1 # # INPUT DEVICE OPTIONS # dual_lightgun 0 # # CORE COMMANDS # # # CONFIGURATION COMMANDS # # # FRONTEND COMMANDS # --- End code --- Any ideas? ~ DeLuSioNaL |
| ahofle:
That's odd. The AVGA should include a 401x256@53 Hz resolution specifically for Mortal Kombat. It seems to be missing from your list. http://ultimarc.com/avgainst.html |
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