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| scotthh:
--- Quote from: ideft on May 02, 2007, 09:30:19 pm --- the optic board that comes with the turbotwist 2, can you hook up a trackball to it?? on the x and y axis. --- End quote --- I'll just lift my response from this other thread: --- Quote from: scotthh on May 01, 2007, 03:00:58 pm --- Look at the TT2's OptiWiz. On the bottom right there are 5 sets of 2 pins. 2 for the x-axis, 2 for the y-axis, 2 for the z-axis and two sets of +5 and ground. You wire up one +5v and ground along with the x and y axes to the trackball. The TT2 gets the other power, ground and the z axis. I'd recommend purchasing a cable from GGG. Just tell Randy exactly what you're doing with it (Happ track ball to TT2 version of the Optiwiz). For $15 he customized one for me with the little black Molex connectors on the Optiwiz end and the big white Molex connector on the trackball end. You can see my thread where I tried to make my own. And once again, you save on shipping. --- End quote --- |
| Kremmit:
--- Quote from: Tiger-Heli on May 01, 2007, 12:41:40 pm --- --- Quote from: juggle50 on May 01, 2007, 11:59:09 am ---I am curious about this too. One advantage to hooking a spinner up to the mini-pac is if you have two optical devices (spinner and trackball) the mini-pac will disengage one optical device if you are using the other one. For example, if your playing tempest and are using the spinner, the trackball goes dead so you can hit it accidently and it won't disturb the game. --- End quote --- But recent versions of MAME map all mice independently, so if Tempest is mapped to the spinner (Mouse 2 X), moving the trackball (Mouse 1) will not have any effect regardless of interface. --- End quote --- --- Quote from: juggle50 on May 02, 2007, 03:23:10 am ---Thanks Tiger-Heli, I'm uprgrading mame from an older version in the next couple weeks. I was unaware that MAME now mapped all optical devices independantly and therefore I was dependant on the minipac to do the job for me. I'll look into that, thank you. --- End quote --- No, no. MAME may map devices indepandantly, but the MiniPac does not. If you're running your TB and your spinner both through the same MiniPac, then as far as your computer and therefore MAME are concerned, there is only one device present. So, MAME cannot map to the spinner separately from the trackball. In order for MAME to see them as separate devices, they would have to be: a) hooked up to two totally separate interfaces (two MiniPacs, a MiniMac and a mouse hack, an Opti-Wiz and a MiniPac, etc.); b) hooked up to a single interface that appears to the computer as two mouse devices (OptiPac) c) hooked up to a single interface that supports three independant mouse axes (Opti-Wiz) If both the spinner and TB are hooked to a single MiniPac, then it will work as Juggle50 described. |
| Tiger-Heli:
I think Kremmit is correct, but there was a recent post that said you can change a jumper to eliminate the delay on the Opti-Pac (both spinner and trackball would control the cursor in both MAME and Windows, then), don't know if this is true for the mini-pac as well or not. |
| ahofle:
I checked last night. I mistakenly thought it was a jumper, but I think all I did was connect the spinner to player2 rotary and the trackball to player1 trackball per Andy's advice. There is no delay at all now. Both the spinner and trackball appear to MAME 0.114 as mouse1 however, which is a bit puzzling (I thought player 1 and player 2 were two different mouse devices). |
| Kremmit:
I just checked mine, there are no jumpers at all on the MiniPac. |
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