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| What's the highest play count you've ever seen on a game? |
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| RayB:
Most of the counters I've seen in old classics had too few digits and probably had rolled over... Ken Layton's been in this business long enough he can probably give a reliable insight into this... (most operators keep logs for each machine on location) |
| horseboy:
--- Quote from: Wade on March 22, 2007, 12:34:22 pm ---One of my VR Twins has almost 200,000 on each coin meter. Wade --- End quote --- How much was it per play? |
| ChadTower:
Most of the classics I've seen had already cut the counter leads off at some point. It's fairly rare now to get a classic now hasn't had some type of use between being on route and being in your hands. |
| Wade:
--- Quote from: horseboy on March 22, 2007, 01:23:28 pm --- --- Quote from: Wade on March 22, 2007, 12:34:22 pm ---One of my VR Twins has almost 200,000 on each coin meter. Wade --- End quote --- How much was it per play? --- End quote --- I have no way of knowing. Could have been as high as a dollar/play at some point, but I kinda doubt it (early 90's game). I figure it was probably at $0.50/pay most of its life, maybe $0.75 for part of it. Wade |
| Wade:
--- Quote from: ChadTower on March 22, 2007, 01:36:03 pm --- Most of the classics I've seen had already cut the counter leads off at some point. It's fairly rare now to get a classic now hasn't had some type of use between being on route and being in your hands. --- End quote --- FWIW... most of my classics have what appears to be the original coin door and coin counter. Some, I'm convinced are the original doors/counters because it would be *extremely* difficult to change them (such as on my two VR Twins). Some are 5 digit, so there's no way to know if it's been rolled over. I think that with the exception of the very popular, top-10 type of games, most probably didn't roll over. Wade |
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