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Where are your mouse buttons?

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Dervacumen:

My mouse buttons are

P1F1 = Right mouse
P1F2 = Left mouse

It works pretty well with MAME32, but does have a few quirks when using the trackball as a mouse if you are moving files and/or folders around in Windows.

Nevertheless, I can still do what I need to in Windows.  There are probably better implementations around but I've been happy to date.









btp2k2:


--- Quote from: TOK on March 18, 2007, 11:54:57 am ---In my first CP, I made the mistake (one of many  ;D ) of using a separate set of buttons for the mouse. When I rebuild it, I'm going to include them as the second row (buttons 4, 5, 6) of a Street Fighter style layout.

Buttons 1 through 3 will use the MAME defaults, the rest will have to be remapped. Since I don't play fighters except when company is over, I find that I don't use the second row much anyhow.

--- End quote ---

Whoa! That is a great idea....I was just getting ready to wire a new panel, and it looks like this is the way to go!

um3k:


--- Quote from: TOK on March 18, 2007, 11:54:57 am ---In my first CP, I made the mistake (one of many  ;D ) of using a separate set of buttons for the mouse. When I rebuild it, I'm going to include them as the second row (buttons 4, 5, 6) of a Street Fighter style layout.

Buttons 1 through 3 will use the MAME defaults, the rest will have to be remapped. Since I don't play fighters except when company is over, I find that I don't use the second row much anyhow.
--- End quote ---
I'm thinking about doing this with my panel, but I was thinking of using player 2 buttons 5&6, since they have to be remapped anyway (no MAME defaults).   This would keep the mappings as standard as possible.   Do player 1 button 1&2 default to L CTRL OR Mouse button 0 and L SHIFT OR Mouse Button 1 or just CTRL/SHIFT by themselves... I can't think of it off the top of my head  ???   If they did, I would need to clean up that mapping to prevent player 2 buttons 5&6 from also actuating player 1 buttons 1&2!!   ... or maybe leave it, would certainly make for some interesting Street Fighter 2P action!

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