K
not sure what I am doing wrong.
I've got two different machines ive tried compiling .135 on. Both are xp (one is tiny xp, my cab)
Both I get the same errors after the drivers compile and all the game names go wizzing by.
all stuff about directx i think... ie. c:\mingw\minw64-w32\bin\../lib/gcc/1686-w64-ming32/4.4.3/../../../../i686-w64-mingw32/include/d3d9types.h:1145: note: previous definition of 'd3dtss_mipmaplodbias' was here
3 or three errors like the above, a bunch others with an 'redeclaration of enumerator' error. all relating to d3d9types.h
So then I went ind downloaded the directx-headers file, and extracted the files into the c:\mingw\minw64-w32\include folder (found further down in the 'harder' section of
http://mamedev.org/tools/#compile And I get the same errors.
ANyone have anysort of updated compiling instructions? or an idea of what I am doing wrong, because it's difficult being a first timer, let alone tyring to determine the new directory structure/names for the mingw stuff. I changed the paths in the .bat's to c:\mingw\minw64-w32\bin and changed the 'mingw32-make' command to 'make'. It all appears to be working properly, until it gets to the d3d stuff