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hiscore diff (with no nag/white box removal)

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dkssprs:

--- Quote from: ozfalcon on August 13, 2018, 06:42:29 am ---
--- Quote from: dkssprs on August 13, 2018, 05:55:00 am ---
--- Quote from: dkssprs on March 06, 2018, 10:24:23 am ---hi all

i have installed before 2 years the mame 0.158 no nag hiscores.

I recently had to do a format to the hard drive. The files which are for mame (mame , roms etc)  i copied them before the format into a usb stick.

I instaled windows and copied the mame files to the fresh windows.

SInce then the hiscores save doesnt work.

 It has been long time ago since the last time i was setting up mame 0.158 and i think i have forgot what to look for.

Any ideas what i could do to fix it.

--- End quote ---

does anyone have any ideas how i can fix it ?

thanks in advance!

--- End quote ---
Regarding older versions of the high score save (Pre plugin),
Sounds like your highscore.dat file is not being found.

Try reading this thread for info on correct setup.
https://www.aussiearcade.com/showthread.php/63254-ZSystem-Hi_Score-Config-Correctly-setting-up-Hi_Score-patch-and-options

--- End quote ---

SOLVED with weird method.

I realized that the mame ini file couldnt be modified and saved.  If i try to modify the ini file and click on save the windows for "save as" was  poping up. The solution was to copy the ini file to desktop, delete the original ini file and paste at the folder the ini which was at the desktop.

I did the same to the hiscore file of every game and now mame is able to save the hiscores.

weird huh?

albarellij:
I'm trying to compile v0.113, having nothing but issues.  I know, its old, but I had a machine set up with the complete ROM set and artwork and everything, and it does what I need except for the nag screen and high scores.  So I'm following MrDo's instructions, compiling a clean version first, source code downloaded from mamedev.org, and I get a LOT of errors...unrecognized command line option "-Wno-unused-functions" and "error function defined but not used".  It quits on this, seems to be hanging up on champbas.o...but if I tell compiler to ignore errors and continue, it happens on seemingly all of the .o files...any help would be appreciated, either directions or  a compiled .113...Thanks!

NEVER MIND, using Mame Compiler 64 v1.17, on Windows 7 (was previously working in Win 10) with Disable Warnings as Error checked, it seems to be working.  I couldn't find this option (disable warnings as error) on the current Mamedev development tools...

ozfalcon:
General notice on the suppression patches.

The suppression patches have been renamed to reflect updates and readme files added to inform the differences between them.

Example:
suppression_XXXu0.txt
suppression_XXXu1.txt
suppression_XXXu2.txt

They have also been backported to suppression_0178 for anyone that want's to manually apply to older versions.
(I'm not going to backport the latest suppression patch to every release post 0178)

The patches themselves have not changed, Only the labeling.

This is not related to the way Mame used to push updates to standard Mame releases.
Though I might relabel the suppression patches "u" --> "v" if it does cause too much confusion.

mikea213:
Trying to compile an arcade64 ver for 214 and getting the following error. When I launch a game I see a flash msg for few sec which I never got on my other compiles. Any ideas how to fix? Something change in this version?


[MINGW64] d:\buildtools\src>patch --binary -p0 -E  0<Suppression_0214.diff
patching file src/emu/render.cpp
Hunk #1 FAILED at 1364 (different line endings).
1 out of 1 hunk FAILED -- saving rejects to file src/emu/render.cpp.rej
patching file src/frontend/mame/ui/mainmenu.cpp
Hunk #1 FAILED at 123 (different line endings).
Hunk #2 FAILED at 133 (different line endings).
2 out of 2 hunks FAILED -- saving rejects to file src/frontend/mame/ui/mainmenu.cpp.rej
patching file src/frontend/mame/ui/ui.cpp
Hunk #1 FAILED at 329 (different line endings).
Hunk #2 FAILED at 791 (different line endings).
2 out of 2 hunks FAILED -- saving rejects to file src/frontend/mame/ui/ui.cpp.rej

Thanks

TapperP:

--- Quote from: mikea213 on September 26, 2019, 05:53:04 pm ---Trying to compile an arcade64 ver for 214 and getting the following error. When I launch a game I see a flash msg for few sec which I never got on my other compiles. Any ideas how to fix? Something change in this version?


[MINGW64] d:\buildtools\src>patch --binary -p0 -E  0<Suppression_0214.diff
patching file src/emu/render.cpp
Hunk #1 FAILED at 1364 (different line endings).
1 out of 1 hunk FAILED -- saving rejects to file src/emu/render.cpp.rej
patching file src/frontend/mame/ui/mainmenu.cpp
Hunk #1 FAILED at 123 (different line endings).
Hunk #2 FAILED at 133 (different line endings).
2 out of 2 hunks FAILED -- saving rejects to file src/frontend/mame/ui/mainmenu.cpp.rej
patching file src/frontend/mame/ui/ui.cpp
Hunk #1 FAILED at 329 (different line endings).
Hunk #2 FAILED at 791 (different line endings).
2 out of 2 hunks FAILED -- saving rejects to file src/frontend/mame/ui/ui.cpp.rej

Thanks

--- End quote ---

There is not a 0214 suppression patch yet @ http://mamestuff.lowtrucks.net/MKChamp/ The last one I see there is for MAME 0213.
What patch are you using?

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