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hiscore diff (with no nag/white box removal)
headkaze:
--- Quote from: Ginsonic on June 30, 2016, 06:34:26 am ---The patch did not work using MAME compiler. When I patched it manually using the buildtools command line, it worked flawlessly ![/b]
--- End quote ---
I changed the default -p option to work with the new feature to create patches. If MKChamp used MAME Compiler to create the patch then there wouldn't be a problem as the -p options would match.
I think I'm going to have to add a manual -p setting to MAME Compiler as there doesn't seem to be a setting that will work with all patches.
Ginsonic:
--- Quote from: headkaze on June 30, 2016, 01:25:45 pm ---
I changed the default -p option to work with the new feature to create patches. If MKChamp used MAME Compiler to create the patch then there wouldn't be a problem as the -p options would match.
I think I'm going to have to add a manual -p setting to MAME Compiler as there doesn't seem to be a setting that will work with all patches.
--- End quote ---
Thanks for the info Headkaze !
fleskebacon:
Hi all, I've been using these diffs since like forever.
Lately, I'm having issues with artwork when using the patched and compiled Mame64.exe.
What happens is, that when I set video mode to standard 4:3 without any artwork, it saves this option one time, but then removes the lines from the .cfg file and at the next start, the game is back to default, which is usually not 4:3 but some artwork option that I obviously don't want as default.
Regular Mame not patched works fine.
Any options or anything new I've missed, or is anybody else also having this?
ozfalcon:
--- Quote from: fleskebacon on July 03, 2016, 05:49:40 pm ---Hi all, I've been using these diffs since like forever.
Lately, I'm having issues with artwork when using the patched and compiled Mame64.exe.
What happens is, that when I set video mode to standard 4:3 without any artwork, it saves this option one time, but then removes the lines from the .cfg file and at the next start, the game is back to default, which is usually not 4:3 but some artwork option that I obviously don't want as default.
Regular Mame not patched works fine.
Any options or anything new I've missed, or is anybody else also having this?
--- End quote ---
I am unable to reproduce this behaviour on SDL/Linux.
Which Mame version are you experiencing this problem?
fleskebacon:
--- Quote from: ozfalcon on July 04, 2016, 06:29:26 am ---
--- Quote from: fleskebacon on July 03, 2016, 05:49:40 pm ---Hi all, I've been using these diffs since like forever.
Lately, I'm having issues with artwork when using the patched and compiled Mame64.exe.
What happens is, that when I set video mode to standard 4:3 without any artwork, it saves this option one time, but then removes the lines from the .cfg file and at the next start, the game is back to default, which is usually not 4:3 but some artwork option that I obviously don't want as default.
Regular Mame not patched works fine.
Any options or anything new I've missed, or is anybody else also having this?
--- End quote ---
I am unable to reproduce this behaviour on SDL/Linux.
Which Mame version are you experiencing this problem?
--- End quote ---
I'm using Windows 7 64-bit, same thing happens in both 0173 and 0175. Haven't tested 0174. I think the issue started with 0173, but I'm not sure.
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