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hiscore diff (with no nag/white box removal)
JohnyO:
I compiled MAME .165 with the compiler from headkaze, including the highscore diff, everything went off without a hitch. (thanks a bunch headkaze). No errors or anything popped up. However it doesn't seem like my system is saving high scores. Is there a certain way I should exit games to ensure high scores are saved. Currently just using esc key.
sten_gun:
--- Quote from: JohnyO on September 01, 2015, 12:18:25 pm ---I compiled MAME .165 with the compiler from headkaze, including the highscore diff, everything went off without a hitch. (thanks a bunch headkaze). No errors or anything popped up. However it doesn't seem like my system is saving high scores. Is there a certain way I should exit games to ensure high scores are saved. Currently just using esc key.
--- End quote ---
Fist of all, Hi to the forum!
I think I figured out this behavior and I worked on a patch to fix that. I want MKCHAMP to take a look at it, it will affect the load of hiscore.dat, now being required to be inside the same directory where you save the .hi files (and no more in the same dir as mame executable).
I can't test it on windows, but code compiles well and works well on linux, now I can load my hiscore.dat and play with it.
here the commit with the changes
https://github.com/stengun/mame/commit/548f7a3419afaeb3f51bfac6122654424342028a#diff-b19d7d069af37c931feb2be2d8799a89
I did a bit of backtracking, and I think the problem resides inside emu_file class, wich has strange behaviors if you pass the Readonly attribute without a base directory. Mame devs always passed the base dir when opening a file with "readonly" attribute. What do you think?
ps. sorry for my bad english.
btw thank you for your help, I apreciate that!
AnX:
--- Quote from: JohnyO on September 01, 2015, 12:18:25 pm ---I compiled MAME .165 with the compiler from headkaze, including the highscore diff, everything went off without a hitch. (thanks a bunch headkaze). No errors or anything popped up. However it doesn't seem like my system is saving high scores. Is there a certain way I should exit games to ensure high scores are saved. Currently just using esc key.
--- End quote ---
I have this problem too. No obvious errors in the log. Though it is monstrous and there is a possibility I missed something a more capable user may have noticed. I tried HeadKaze compiler (awesome app :applaud:) and doing it manually without any luck. Can anybody confirm a Mame0.165 hi score no nag build for windows?
abelenki:
hi_165.diff works fine with 0.166 source tree, but with some warnings.
oldhag270:
MAME 0.166 just got released.(Sorry just seen abelenki mentioned it)
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